π± UBISOFT’S BLOODIEST SECRETS EXPOSED: Assassin’s Creed Hexe β The NIGHTMARE That’ll SHATTER the Franchise FOREVER! π§ββοΈπ₯
They promised the MOST AMBITIOUS AC EVER… a pitch-black horror revenge saga drowning in witch hunts, cat possessions, and soul-crushing darkness. NO bloated RPG grind, NO forced “woke” agendas β just PURE, UNFILTERED TERROR that Arkham Origins fans are calling “Batman meets The Witcher’s darkest curse”!
But wait… leaks say Elsa’s vengeance will HAUNT your dreams β mom’s burned alive, soldiers on her tail, spells ripping reality apart. Is this Ubisoft’s REDemption after Shadows’ flop? Or the FINAL NAIL in AC’s coffin?
Click NOW before they censor it β gamers are RIOTING! ππ©Έ

Ubisoft has dropped what insiders are calling the “most promising update yet” for its next Assassin’s Creed flagship: Codename Hexe. The project, now officially helmed by Benoit Richer β the game director behind the critically acclaimed Batman: Arkham Origins β is shaping up as the series’ “darkest entry yet,” blending stealth-action with horror elements set against the brutal backdrop of 16th-century European witch trials. With development reportedly in “full swing,” Hexe promises to break from the bloated open-world RPG formula of recent titles like Assassin’s Creed Shadows and Valhalla, opting instead for a more linear, narrative-driven experience that harks back to the franchise’s stealthy roots.

techradar.com
Assassin’s Creed Codename Hexe – everything we know | TechRadar
Announced cryptically at Ubisoft Forward 2022 with a teaser trailer featuring shadowy witches gathered around a pentagram-emblazoned fire, Hexe has been shrouded in mystery. Official teases from Ubisoft Montreal β the studio leading development since Assassin’s Creed (2007) β describe it as a “very different” flagship title with “strong feminine energy” designed to “leave a lasting mark on the franchise.” Narrative duties fall to veteran writer Darby McDevitt, known for penning standout stories in Assassin’s Creed Revelations and Valhalla, signaling high hopes for a gripping plot.
A Descent into Historical Horror: Setting and Story Leaks
Hexe transports players to the Holy Roman Empire circa 1500-1600, amid the height of the witch hunts that claimed up to 80,000 lives across Europe β a period of mass hysteria, torture, and executions fueled by religious fervor and superstition. Leaks suggest a protagonist named Elsa (possibly an early codename), a woman branded a witch whose mother is burned at the stake, igniting a revenge-fueled odyssey. Unlike the dual-protagonist structure of Shadows or the mythological sprawl of Odyssey, Hexe focuses on a single female lead wielding supernatural abilities β think spells to possess animals, like controlling a cat to distract guards by toppling objects.
This “haunting tone” aligns with Ubisoft’s vision for a psychological thriller, potentially incorporating a fear system akin to the Jack the Ripper DLC in Syndicate, where public panic influences NPC behavior. Early footage reportedly shows gloomy cobblestone streets patrolled by armored soldiers, emphasizing tension over exploration. Rumors even tie it to Assassin’s Creed lore, with whispers of Claudia Auditore β Ezio’s sister from Brotherhood β making a cameo, bridging Renaissance Italy to this grim era.
The absence of “woke-related content” in leaks has fueled fan optimism, especially after Shadows’ controversies over historical accuracy (e.g., the Black samurai Yasuke). Hexe’s female witch protagonist fits organically into the theme β most historical victims were women accused of pacts with the devil β without apparent modern insertions like non-binary characters or forced diversity quotas seen in prior entries. Community posts on X celebrate this as a “return to roots,” with one viral thread calling it “the darkest AC ever” minus “agenda-driven fluff.”

insider-gaming.com
EXCLUSIVE – Early Details on Assassin’s Creed Hexe – Insider Gaming
Gameplay Revolution: Linear Terror Over Endless Maps
Ditching the 100+ hour RPG behemoths, Hexe aims for a tighter 15-20 hour campaign with semi-open zones connected by linear paths β think Metro Exodus meets classic Assassin’s Creed. No grinding for levels or gear; instead, parkour, stealth assassinations, and occult tools like poisons, elixirs, and animal control dominate. Puzzles, traps, and Easter eggs delving into Isu (precursor) lore are expected, amplifying the atmospheric dread.
Richerβs Arkham Origins pedigree β praised for its gritty Gotham noir and fluid combat β positions Hexe for moody visuals, dynamic AI, and branching narratives. “It’s crazy to try and make people think that Hexe is related to Arkham Origins,” one Reddit user scoffed, but excitement is palpable: “Batman Arkham lovers rejoice.”
Key Gameplay Features (Leaks & Official)
Description
Supernatural Stealth
Possess cats/rats for distractions; herbal poisons & spells.
Fear Mechanic
NPCs panic during hunts, altering patrols (Syndicate-inspired).
Linear Hubs
Gothic cities like a massive unnamed German hub; no full open-world bloat.
Combat
Fluid Arkham-style, with occult twists (e.g., curse-induced hallucinations).
The Team and Ubisoft’s Redemption Arc
Ubisoft Montreal leads, with Richer confirmed as director β a shift from earlier turmoil. Lead side content writer Cheyenne Pualani Morrin (Star Wars Jedi: Fallen Order) joins McDevitt, promising rich world-building. This comes as Ubisoft rebounds from studio closures (e.g., Halifax) and Shadows’ mixed reception, with leaker Tom Henderson hyping the “massive” 2026 pipeline including Far Cry 7 and Black Flag remake.
Fans on X are buzzing: “AC needs a full game win… don’t squander it,” one YouTuber urged. Posts predict a Spring 2026 reveal at Ubisoft Forward, clashing with GTA 6 but potentially filling the void.
Release Rumors and the Big Picture
Expect late 2026 or early 2027, post-Black Flag “Resynced.” As the second launch on Assassin’s Creed Infinity (after Red), it launches amid Ubisoft’s 40th anniversary push.
Hexe arrives as Assassin’s Creed evolves: Mirage’s back-to-basics success (80+ hours trimmed to 15-20) proved fans crave tight stories over filler. If Richer delivers Arkham-level immersion in a witch-hunt nightmare β free of the “inclusive” pitfalls that tanked prior sales β it could be the “most ambitious” reset the series needs.
Critics like EndymionTv warned of “development hell” and “lesbian-heavy casts,” but recent updates quash those, focusing on horror purity. With Ubisoft’s pipeline “exciting” per Henderson, Hexe isn’t just a game β it’s a litmus test.
Will Elsa’s curse redeem Ubisoft? Or burn the Creed to ash? Gamers await the Forward reveal.