Diablo 4 has a serious character slot limitation problem, and by copying one of Diablo 3’s most popular features it could potentially solve it.
Launched back in June 5, 2023, Blizzard’s Diablo 4 has had quite a few issues as of late that might put it off from becoming one of the better ARPGs on the market. The game has been plagued with multiple issues, ranging from gameplay to plot related problems.
One of the more glaring issues with Diablo 4 is its lack of sufficient character slots. Players might find it easy to quickly overwhelm the game’s pre-defined limit of 15, which is all the more strange considering that it is missing one of the best features from its predecessor – the Rebirth system.
The return of the Rebirth system to Diablo 4 could be game changing
Diablo 4 should bring black the Rebirth system | Image Credit: Blizzard Entertainment Inc.
The ‘Rebirth’ system was a staple of Diablo 3. In short, Rebirth would let players soft-reset their character (including its stats) without losing their long-term progression – thereby allowing for more varied builds.
This mechanic is entirely absent in Diablo 4, and seems like a rather strange omission, given how easily it could solve the problem of not having enough character slots in the game.
For the uninitiated, Diablo 4 has a measly total of only 15 character slots to choose from, with each slot housing a separate build and/or class – all up to the player’s discretion. This allows long-term players to actively use multiple builds, with the game even encouraging the same.
While resetting a character back to Level 1 would seem like a very counter intuitive thing to do with regards to the game’s progression, timing it with the release of a new Season would in fact help balance things out even better for the game, promoting competition and saving Blizzard from having to take into account level caps and the like.
15 character slots is quite restrictive | Image Credit: Blizzard Entertainment Inc.
15 slots isn’t exactly a whole lot to choose from, and the reprisal of the Rebirth mechanic would at the very least offer players an alternative (instead of having to stay content with a fixed number of slots). After all, losing out on your earnings and gauntlet League ratings every time you ‘delete’ a character is quite painful to go through.
However, it can be argued that this is not a long-term solution, and ideally saves players about a minute of in-game time as they set up a new character profile. Admittedly, the tweaked Rebirth mechanic could do better by having your tiles and stats logged over throughout your time in the game – as a way to remember your past accomplishments.
Blizzard still needs to do a lot more to make Diablo 4 a better game
Blizzard needs to do a lot more to keep its player base happy | Image Credit: Blizzard Entertainment Inc.
There’s a lot of problems in Diablo 4, and the character slot issue is simply the tip of the iceberg. Blizzard needs to do a lot more to keep Diablo 4 sailing, and its player base happy.
For starters, the campaign needs better writing, as does the overall timeline of events. Events feel too long and drawn out, and condensing it would greatly enhance the experience. The same can be said for the overall gameplay loop, which can feel unrewarding at times.
Expansions also need to be of higher quality, and the overall endgame grind needs to be adjusted in order to be more engaging.
After all, a happy player base greatly prevents a game from dying, and with the current situation with the games industry as a whole, more IPs should be preserved and refined to keep them fresh and appealing – without undergoing major changes to its core design.