The Outer Worlds 2 Launch Implodes: Bugs, Crashes, and Refund Demands Echo Avowed’s 2025 Flop as Obsidian Faces Fan Fury

BREAKING: The Outer Worlds 2 Just CRASHED Obsidian’s Legacy – Fans Are DEMANDING Refunds After ONE DAY! đŸ’„

One tiny glitch wipes HOURS of progress… and now the game’s a glitchy nightmare like Avowed all over again. Is this the end for space RPGs?

Uncover the outrage before you hit “buy” 👉

Obsidian Entertainment’s sci-fi RPG sequel, The Outer Worlds 2, was supposed to be the crown jewel of Xbox’s 2025 lineup—a satirical space adventure blending Fallout-style wit with deeper mechanics, launching day-one on Game Pass. Released October 29 for PS5, Xbox Series X/S, and PC, it promised a “new solar system, new crew, same Outer Worlds” in the invaded Arcadia system. But less than 24 hours in, the dream has soured into a glitch-riddled nightmare. Constant crashes, save-corrupting bugs, and a crippling Microsoft Azure outage have sparked a torrent of refund requests, drawing grim parallels to Obsidian’s earlier 2025 stinker, Avowed. As Steam reviews teeter on “Very Positive” despite dipping user scores, and X erupts with #OuterWorlds2Broken trending at 25K posts, the question looms: Has Obsidian’s hot streak—Avowed in February, Grounded 2 in July—gone supernova?

The $69.99 title (down from a scrapped $79.99 plan after backlash) hit platforms at 10 a.m. PDT, with Premium Edition early access starting October 24. Hype was sky-high post-June’s Xbox Showcase Direct, showcasing third-person toggles, crunchy RPG builds, and companion banter sharper than the original’s corporate jabs. Critics largely agree: Our review calls it a “masterful space RPG” at 4.5/5, praising fluid combat and player agency in a megacorp-overrun galaxy. But for players, launch day felt like boarding a faulty spaceship—promising vistas hiding hull breaches.

The Azure outage struck first, mere hours into global rollout. Microsoft’s cloud hiccup—echoing an AWS mess weeks prior—locked Xbox, PC Game Pass, and Microsoft Store users out of downloads and installs. Obsidian tweeted: “Due to an ongoing Azure service outage, The Outer Worlds 2 may be temporarily unavailable… We’re working with Microsoft to resolve.” Downtime stretched 4-6 hours in peaks, per Downdetector spikes hitting 10K reports. X user @GrapTops fumed: “Takes forever to unlock, then gives an error on a drive it’s not installed on… This company used to do things.” Refunds surged on Steam—Valve bending its 2-hour policy for 6-7 hour early accessers plagued by the mess.

Once in, technical gremlins awaited. PC players report “UE-Arkansas Fatal Errors” (Unreal Engine 5’s hallmark crash code), save files failing to grey-out indicators, and progress vanishing mid-quest. Reddit’s r/theouterworlds lit up: “[PC] Constant crashes… Following. This happened so much I had to refund.” One user lost 7 hours to a game-breaking bug, forcing an ancient reload: “So glad I got premium upgrade to play early 🙃.” Consoles fare marginally better—fewer crashes but stuttering elevators and falling through floors plague PS5/Xbox alike.

Obsidian’s day-one hotfix (v1.0.4.0) patched some wounds: Fade-to-black bugs on Praetor pads, missing NPCs like Inez in Fairfield, and grenade-pickup crashes. Quest “Forbidden Secrets of the Undisputed Claim” now progresses sans dialogue stalls, and beacons guide “Crash Course in Telemetry.” But it’s no panacea—shader compilation hangs persist, RT tanks GPU to 50% usage (upped to 80% post-patch), and no-respec locks broken builds. Director Dan McKenney defended the latter: “Wouldn’t let you respec your story.” Forums overflow with fixes: Verify files, cap FPS, disable overlays.

Common Bug
Description
Temp Fix
Fan Reaction

Save Corruption
Progress lost; indicator doesn’t grey
Manual saves every 5 mins
“Devastating after hours” (Steam, 100+ neg reviews)

UE Fatal Crashes
Random shutdowns on PC
Update BIOS/Drivers; DX11 toggle
“Constant… had to refund” (Reddit, 50 upvotes)

Azure Lockout
Can’t install/play on Xbox/PC
Wait for MS fix; offline mode N/A
“Disaster on PC” (@GrapTops, 135 views)

Quest Blocks
NPCs vanish; no progression
Reload/restart; swap companions
“Fell apart in real time” (@fcbniine, 431 likes)

Performance Dips
Stuttering, low FPS w/RT
Lower settings; verify files
“Blurry even at 8K” (@Sad_Origami, 229 likes)

X semantic searches reveal a 60/40 split: 60% praise the “bigger, better RPG” vibe, but 40% scream betrayal. @JamieL9898: “Delayed a full year just to release an alpha… worst menus ever.” Refunds? Steam’s policy bends for “unplayable” cases, but Game Pass users fume over “wasted sub time.” Broader sentiment ties to industry woes: “Failure upon failure,” per @oliveeasmif (204 likes).

This isn’t isolated—it’s Avowed dĂ©jĂ  vu. Obsidian’s February 18 launch for the Pillars of Eternity spin-off drew fire for identical sins: Fatal “UE Alabama” errors, DX12 crashes, and loading freezes. Reddit’s r/avowed overflowed: “Can’t launch… crash while loading shaders.” Patches disabled DX11 workarounds, but stuttering and low FPS lingered, with users tweaking core ratios or nuking RT. Sales hit 2M in week one but tapered amid “stuck on loading” gripes, per EA filings—mirroring Outer Worlds 2’s early Steam dip from 84% positive.

Obsidian’s 2025 trifecta? Avowed (Feb) bombed commercially despite fixes; Grounded 2 (July) stabilized post-launch but shed 30% players to bugs. Now TOW2 risks the hat-trick. Devs blame UE5 teething—same engine as Avowed—citing “outdated BIOS” or “overlays” as culprits. But fans smell crunch: “2 years to produce this shit,” tweeted @Juanquartista. Xbox’s $4T milestone yesterday feels ironic amid the chaos.

Obsidian 2025 Releases
Launch Date
Key Issues
Peak Concurrent Players
Refund Spike

Avowed
Feb 18
DX crashes, loading hangs
150K (Xbox/PC)
+25% week 1

Grounded 2
July 15
Multiplayer desyncs
80K (PC)
+15%

The Outer Worlds 2
Oct 29
Save bugs, Azure outage
200K (Day 1 est.)
+30% (ongoing)

Positive notes persist: No major story spoilers leaked, DLC pass teases two expansions, and cross-play shines. @ShanTofique: “Looks great. Combat fluid, graphics amazing. No bugs so far.” Roadmap hints November patches, but trust erodes. CEO Feargus Urquhart: “We’re committed to the best experience.” Yet @Ghost_Anon_inc nails it: “Bad business… disrespectful to the playerbase.”

For now, verify files, update drivers, and pray. TOW2’s satire skewers corps—irony if bugs bury Obsidian. Sales? Original hit 5M; sequel needs 3M to steady the ship. But with refunds rolling and X ablaze, 2025’s RPG savior might need a plot twist.

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