Since its launch last week, Split Fiction has taken the gaming world by storm, selling over one million copies in two days and garnering critical acclaim worldwide. Players and critics alike have praised the game, calling it another hit from developer Hazelight Studios.
As many know, the studio has a strong partnership with EA, which published the genre-defining Split Fiction and the last game from Hazelight. In a recent interview, the gameâs director came out in support of the controversial publisher, thanking EA for helping them.
Why it matters: EA is always portrayed negatively, so itâs interesting to see a developer on the inside say something positive about the studio.
In an interview with Edge Magazine (courtesy of GamesRadar), Josef Fares, the director of Split Fiction, has defended EA, saying most of the criticism the studio gets is undeserved. Fares explained that, unlike most publishers, EA has never interfered with Hazelightsâ process and gives the developer a lot of backing.
The director acknowledged the criticism for EA but said he believes itâs undeserved and that the publisher has always been good to Hazelight. Furthermore, Josef Fares also praised EA for backing up his vision and stated that respect between the publisher and developer is necessary for the relationship to work.
they never interfere. Sometimes, I think they get so much s**t they donât deserve. I donât know how they work with others, but with us itâs super good.â
Considering the publisherâs image in the gaming community, this is much-needed positive PR for the company, especially after its microtransaction controversy in Skate. EA hasnât had the easiest last few months, with Dragon Age Veilguardâs failure putting financial strain on the gaming giant.
However, Split Fiction has brought EA back into form. Given the success of past Hazelight titles like It Takes Two, itâs unsurprising that EA fully trusts Hazelight.