JOURNALISM IS DEAD! 💀 IGN Under Fire for “Crimson Desert” vs. “Concord” Score Scandal!
The gaming community is ABSOLUTELY EXPLODING! 🛑 Fans are losing their minds after IGN slapped Crimson Desert with a mediocre 6/10 while previously praising the legendary flop Concord with a “Good” 7/10. The reason? Reviewers are actually calling the game “too hard” and “too scary.” Is the “professional” critic class literally too weak to play actual games? 📉🔥
“They want us to play walking simulators!” The backlash is reaching nuclear levels as gamers accuse big outlets of being paid off or simply incompetent. If a generational leap in gaming gets trashed while a shut-down hero shooter gets a pass, is there any hope left for gaming news? The masks are off, and the receipts are BRUTAL! 🕵️♂️🎮
SEE THE SIDE-BY-SIDE REVIEW DISASTER HERE: 👇

The “professional” gaming press is facing a full-blown credibility crisis this morning.
Just 24 hours after the global launch of Pearl Abyss’s Crimson Desert, the internet has turned its sights on IGN. The catalyst? A “Review in Progress” that awarded the hyper-ambitious open-world epic a 6/10—a full point lower than the 7/10 the outlet gave to Concord, the Sony hero shooter that became the biggest industry failure in history and was shut down just two weeks after launch.
‘Too Hard, Too Scary’?
The outrage isn’t just about the number; it’s about the “soft” critiques used to justify it. In a review that has already become the subject of thousands of mocking memes, IGN’s Jacqueline Thomas described the game’s boss fights as “straight-up soulslike fights” that “abruptly take you out of the fairly casual action.”
Gamers on X and Reddit were quick to pounce on the narrative that the game is “too punishing” or “scary” for mainstream critics. “We are officially in the era where being good at a game makes you overqualified to review it,” wrote one user on the r/Asmongold subreddit. “They gave Concord a pass for being ‘accessible,’ but they’re docking points from Crimson Desert because you actually have to learn the mechanics to survive a boss fight.”
The ‘Concord’ Comparison
The comparison to Concord has become the smoking gun for fans who believe gaming journalism is “practically doomed.” While Concord was criticized by the public for its “bland” character design and lack of innovation, IGN’s review at the time called it “very fun” and “showing real promise.”
In contrast, the Crimson Desert review acknowledges the game’s “incredible lighting” and “vast view distances” but slams it for “unintuitive puzzles” and “laughably bad” dialogue. To the millions of players currently pushing the game to the top of the Steam charts, this feels like a deliberate hit job on an Eastern developer that refused to “play the game” with Western media outlets.
“It’s a double standard,” said industry commentator Dark Titan. “A Western live-service failure gets a ‘Good’ 7, but a Korean technical masterpiece that pushes the limits of the RTX 5080 gets a 6 because the reviewer couldn’t handle a three-phase boss fight? The bias is undeniable.”
Industry Fallout
The fallout has been more than just social media noise. Pearl Abyss’s stock price has plummeted nearly 30% in the last 48 hours, a move many analysts attribute to the “investor panic” caused by lower-than-expected scores from major Western outlets.
“The market expected an 85+ Metascore,” explained Dr. Serkan Toto of Kantan Games. “When the ‘Big Three’ outlets come out with 6s and 7s, investors see a risk, even if the actual player count is through the roof.”
Despite the critical panning, Crimson Desert has already hit 400,000 pre-orders on Steam alone, proving that the “journalist-to-gamer” pipeline is more fractured than ever. Many fans are now calling for a total boycott of mainstream review sites, urging players to look to independent “raw gameplay” creators instead.
A Dying Breed?
As IGN and other outlets face a “Review Bomb” on their own comment sections, the conversation has shifted to the future of the medium. Is the era of the “authority” critic over?
Pearl Abyss PR Lead Will Powers hinted at the tension in a recent statement: “We are building a game for players who want to be challenged. We knew Pywel wouldn’t be for everyone, but the response from the people actually playing the game speaks louder than any single number.”
For now, Crimson Desert remains a top-seller. But for the “gatekeepers” of gaming media, the battle for relevance might be a fight they’ve already lost.
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