
This week, Modiphius announced Lone Wanderer, a new Fallout tabletop RPG meant for solo play. The game will procedurally generate a story for solo players without a new GM, allowing them to explore the wasteland after they emerge from a Vault-Tec vault. Players will also be able to play as other kinds of Fallout characters, including survivors, ghouls, super mutants, and robots. The game will use Modiphius’s 2D20 system and will be released in 2026.
What You Need To Know About The Fallout TTRPG
Fallout RPG Uses A 2D20 System And Captures Many Of Fallout’s Systems



Outside the video games, Modiphius’s Fallout Roleplaying Game is one of the best ways to experience the Fallout franchise. Unlike Dungeons & Dragons, which uses a D20 system that involves trying to roll equal to or higher than a certain number, the Fallout TTRPG uses a 2D20 system in which players roll two twenty-sided dice to get below a certain number. The game also brings over many other systems from the Fallout games, intending to make it as familiar a feeling to video games as possible.
Our Take: Solo RPGs Could Be Fun, Especially One Involving Ghouls And Fallout’s Wasteland
Fallout Is The Right Kind Of World For A Solo RPG

I’ve played Modiphius’s Captain Log, which is a solo TTRPG that uses the publisher’s Star Trek Adventures game system. While I’m generally not a fan of solo games, Captain’s Log was a lot of fun and kept me engaged while playing. I think the system will be even better for the Fallout RPG, as the world is a bit smaller but also has a lot more empty spaces that can be explored without stepping on the toes of the official canon. If you’re a Fallout fan, you should keep an eye out for Lone Wanderer when it comes out next year.