The Assassin’s Creed franchise, Ubisoft’s crown jewel of historical action-adventure gaming, might be gearing up for an unprecedented year in 2025. According to swirling rumors, not one but two new Assassin’s Creed games could launch before the year’s end, adding fuel to the fire of an already ambitious roadmap for the series. With Assassin’s Creed Shadows having debuted in February 2025 to mixed reviews and a robust fanbase response, the prospect of two additional titles dropping within months has fans buzzing—and skeptics raising eyebrows. As of April 2, 2025, here’s what we know, what’s rumored, and what it could mean for the future of this iconic saga.

Ubisoft has been on a tear with Assassin’s Creed in recent years, expanding the franchise beyond its traditional single-player roots into mobile, VR, and multiplayer territories. The release of Assassin’s Creed Shadows, set in feudal Japan with dual protagonists—a shinobi named Naoe and the historical samurai Yasuke—marked a bold step forward, blending RPG elements with the series’ signature stealth and parkour. Yet, whispers from the gaming underworld suggest that Ubisoft isn’t slowing down. Posts on X and reports from industry insiders hint at two potential releases: Assassin’s Creed Invictus, a multiplayer-focused title, and Assassin’s Creed Jade, a mobile open-world adventure set in ancient China. If true, 2025 could be a landmark year for the franchise, but the question remains—can Ubisoft pull it off?
Let’s start with Assassin’s Creed Invictus. First teased as part of the Assassin’s Creed Infinity hub (now rebranded as the Animus Hub), Invictus is rumored to be a standalone multiplayer experience, a concept that’s been absent from the series since Assassin’s Creed Unity’s co-op mode in 2014. According to posts on X from users like @playswave_com and @GermanStrands, Invictus could launch as early as late 2025, though details remain scarce. Speculation points to it being a live-service game, possibly inspired by the chaotic fun of Fall Guys or the competitive arenas of For Honor, but with an Assassin’s Creed twist—think hidden blades and rooftop chases in a multiplayer sandbox. Ubisoft’s job listings from 2023 described it as “the most innovative multiplayer in the franchise,” fueling theories of a battle royale or team-based assassination showdown.
The second contender, Assassin’s Creed Jade, has been in the rumor mill since its announcement as Codename Jade in 2022. Set during China’s Qin Dynasty around 215 BCE, this mobile title promises a fully open-world experience optimized for touch controls—a first for the series. A closed beta in August 2023 showcased its potential, with leaks suggesting a sprawling map, customizable characters, and a narrative tied to the early days of the Assassin-Templar conflict. Insider Tom Henderson, a reliable source for Ubisoft leaks, reported in March 2024 that Jade was targeting a 2025 release, potentially in the second quarter. Posts on X align with this, hinting at a late 2025 launch to cap off the year, though some speculate it could slip to 2026 if development hiccups arise.
Why two games in one year? Ubisoft’s strategy appears to be a full-court press on the Assassin’s Creed brand, leveraging its massive fanbase—over 200 million players across the series’ history—while diversifying its offerings. The Animus Hub, launched alongside Shadows, is designed to unify these experiences, acting as a portal for players to jump between titles. Invictus could cater to the multiplayer crowd craving a return to the social gameplay of Black Flag’s naval battles, while Jade taps into the booming mobile gaming market, particularly in Asia, where Assassin’s Creed has untapped potential. It’s a bold move, but not without precedent—2023 saw both Assassin’s Creed Mirage (October) and Assassin’s Creed Nexus VR (November) launch within weeks of each other.
Skeptics, however, point to Ubisoft’s rocky track record. Shadows faced a delay from November 2024 to February 2025 amid internal turmoil, including layoffs and a reported buyout scare. The game’s launch, while commercially solid, drew criticism for technical bugs and a perceived lack of polish, echoing the troubled rollout of Assassin’s Creed Unity a decade ago. Could two more releases stretch Ubisoft’s resources too thin? The company’s pipeline is already packed, with Assassin’s Creed Hexe (a dark, witch-trial-themed title slated for 2026), a Black Flag remake (rumored for late 2025 or 2026), and other codenamed projects like Nebula and Raid in various stages of development. Insider Gaming’s July 2023 report claimed Ubisoft had 11 Assassin’s Creed titles planned, a figure that suggests a relentless pace—perhaps too relentless for a studio grappling with creative and financial pressures.
Digging into the rumors, Invictus seems the more likely candidate for a 2025 debut. Its multiplayer focus could mean a shorter development cycle than a sprawling single-player epic, especially if it leans on existing assets from the Animus Hub. Job listings and leaks from 2024 suggest it’s been in active production for years, with Ubisoft Montreal—veterans of Valhalla and Origins—leading the charge. Fans on X speculate it might tie into Shadows’ Japanese setting, offering a multiplayer extension of its world, though others argue it could be a standalone period like the Roman Empire or Viking Age. The lack of a cinematic teaser keeps it shrouded in mystery, but a reveal at Ubisoft Forward in summer 2025 could set the stage for a holiday release.
Jade, meanwhile, feels like a wild card. Its mobile scope is ambitious—open-world games on phones are notoriously tricky to optimize—but Ubisoft’s partnership with Tencent’s Level Infinite gives it a fighting chance. The 2023 beta reportedly ran smoothly, and a second test phase could pave the way for a late 2025 drop. Henderson’s Q2 2025 prediction seems optimistic given the silence since, but a year-end launch aligns with mobile gaming’s holiday surge. If it delivers, Jade could redefine Assassin’s Creed for a new audience, much like Pokémon GO did for Nintendo.
The broader context of Ubisoft’s plans adds intrigue. The Black Flag remake, once pegged for November 2025, may have slipped to 2026 due to Shadows’ delay, per Henderson’s October 2024 report. Hexe, with its eerie 16th-century Holy Roman Empire setting, is too early in production for 2025, leaving Invictus and Jade as the prime suspects. Posts on X from users like @EndymionYT also mention unconfirmed projects like Nebula (India, Aztec, Mediterranean settings) and Raid (a co-op PvE game), but these remain in prototype phases, far from release-ready.
Fan sentiment is a mixed bag. On X, some cheer the prospect of more Assassin’s Creed, with one user writing, “Two games in a year? Ubisoft’s feeding us good!” Others worry about oversaturation, echoing a Reddit thread from October 2024 predicting “franchise fatigue” if Ubisoft’s rumored six-month release cycle holds. Historically, the series thrived on annual drops from 2009’s Assassin’s Creed II to 2015’s Syndicate, but the shift to larger RPGs like Odyssey and Valhalla slowed the pace. Two 2025 releases would hark back to that era, albeit with a modern twist.
If Ubisoft nails it, 2025 could cement Assassin’s Creed as a multi-platform juggernaut—console, mobile, and beyond. Invictus might finally deliver the multiplayer dream fans have craved since Brotherhood’s competitive mode, while Jade could open the Animus to millions of new players. But the risks are real: rushed launches could tarnish the brand, and Ubisoft’s current instability—financial woes, studio mergers, and a rumored buyout—casts a shadow. For now, the rumors keep the hype alive, but only time will tell if 2025 becomes the year of the double creed. As one X user put it, “Two AC games in a year? Either a feast or a fiasco—place your bets.”