
Different Studios Working on the Same Franchise Means Different Genres
Players Will Get Plenty of Variety Within the Assassin’s Creed Brand










Côté continued, “What we’ve seen with games like Odyssey and Valhalla is that players want to stay in those experiences for a long time, and all they want is for us to give them more fun content and new ways to engage with the game world, which is what we’re going to give them with Shadows. Now, I want Assassin’s Creed to surprise players with new experiences that have different formats as well, so you’ll have to stay tuned to see which form that takes. But if there’s one thing I want for AC is to surprise people with what we dare to do.”
The series shifts back and forth from these historical eras to a version of the modern day in which ominous corporations and clandestine organizations vie for power by hunting for long-lost secrets and artifacts, usually by employing specific individuals to effectively send their consciousnesses back in time and relive the lives of their ancestors.
The latest game in the franchise, Assassin’s Creed Shadows, was released on Mar. 20 to largely positive reviews from critics. The title brings players to the end of the Sengoku Period in 16th-century Japan and follows two separate protagonists, the kunoichi Fujibayashi Naoe and the samurai Yasuke, the latter of whom is inspired by the historical figure of the same name. Despite some amount of controversy regarding its subject matter, Assassin’s Creed Shadows still put up major numbers, with more than two million players firing up the title as of its second day of release.
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