BREAKING NEWS: Today Marks the End of an Era for Assassin’s Creed and Ubisoft

🚨 BREAKING: Today Marks the End of an Era for Assassin’s Creed and Ubisoft 🚨
🎮 A monumental day for fans of Assassin’s Creed—today officially marks the end of an era for the iconic franchise and its creators at Ubisoft. After years of groundbreaking games and a massive fanbase, everything is about to change. But what does this mean for the future of Assassin’s Creed and Ubisoft? 😱

Assassin’s Creed is one of those franchises that has lasted almost too long for its own good. The series has always worked as a sort of anthology with an overarching narrative, since each new entry is set in a different historical era and focuses on entirely new characters and plot points. With the series going on for so long, it was almost inevitable that it would eventually run into an identity crisis.

Early Assassin’s Creed games were tighter and more linear, while newer entries are sprawling open-world RPGs with stories that often feel disconnected. The franchise has continued to find success, but as the gameplay has shifted, some fans have grown increasingly dissatisfied with the series. Recently, however, there have been reports of changes at Ubisoft, and it’s possible they might bring the franchise back on track.

Ubisoft Is Making Changes That Could Reshape Assassin’s Creed

There’s a Transformation Committee in Charge of Assassin’s Creed

Yasuke and Naoe look at each other during a cutscene in Assassin's Creed ShadowsImage via Ubisoft Members of the Assassins Brotherhood in Assassin's Creed: Brotherhood (L-R) Bartolomeo d'Alviano, Le Volpe, Ezio Auditore, Niccolo Machiavelli, Claudia AuditoreImage via Ubisoft Assassin's Creed Valhalla Eivor standing with weapon and shield overlooking a beautiful landscapceImage via Ubisoft Assassin's Creed IV Black Flag gameplay with Edward Kenway captaining the Jackdaw ship.Image via Ubisoft

Assassin’s Creed: Shadows sold well and received generally positive reviews, but while it was a step in the right direction, it wasn’t quite the big win Ubisoft needed. Consumer trust has taken a hit in recent years due to excessive monetization, layoffs, and delayed releases. Still, signs are emerging that the studio is taking steps to restore the franchise’s former glory.

In an internal email, Ubisoft CEO Yves Guillemot announced the formation of a ten-person transformation committee tasked with revitalizing the Assassin’s Creed studio. Handpicked by Guillemot, the group is co-led by his son, Charlie Guillemot, and Ubisoft’s Chief Studios & Portfolio Officer, Marie-Sophie de Waubert. The committee has 100 days to develop a plan to improve game quality and refocus the studio’s direction. With Ubisoft undergoing major changes due to its recent deal with Tencent, this initiative could mark a turning point for Assassin’s Creed and the broader Ubisoft lineup.

Assassin’s Creed Games Used to Be Shorter and More Linear

The Next Assassin’s Creed Game Could Be a Major Return to Form

Ezio leaps over canal to assassinate someone in Assassin's Creed 2.Image via Ubisoft Altair doing a Leap of Faith in Assassin's Creed 1 Image via Ubisoft Connor fighting British troops in Assassin's Creed 3Image via Ubisoft Screenshot of Edward Kenway freerunning In Assassin's Creed IV: Black Flag.Image via Ubisoft Screenshot of Evie Frye using the Rope Launcher in Assassin's Creed Syndicate.Image via Ubisoft

The earlier Assassin’s Creed games felt larger than life, but they were actually smaller, more focused experiences, which worked in their favor. The series centers on exploring different histor,ical eras, and some fans would argue that earlier Assassin’s Creed games did a better job of capturing their settings. The worlds felt alive and immersive. Many fans prefer the older style and hope to see the series return to that approach.

As beloved as the older Assassin’s Creed titles are, there were a lot of them, and over time, many fans felt started to feel like they were getting repetitive. The yearly release schedule gave developers little time to make meaningful improvements. When Assassin’s Creed: Unity launched, Ubisoft had to apologize for bugs and technical issues. Now, it might be time for the franchise to change direction again.

Ubisoft Needs to Decide on a Formula for Assassin’s Creed Games

Is the Open-World RPG Format Right for the Franchise?

Assassin's Creed Shadows promo art displaying the player's choice between Naoe and Yasuke as the playable protagonist.Image via Ubisoft Assassins Creed Odyssey Gameplay with Kassandra walking along a pier.Image via Ubisoft The main characters from Assassin's Creed Valhalla look out over a beautiful vista Image via Ubisoft

Naoe meditating in Assassin's Creed ShadowsImage via Ubisoft Assassin's Creed Origins Assassin climbing the top of a pyramid Image via Ubisoft

In 2017, Ubisoft released Assassin’s Creed: Origins, the first open-world RPG in the series. Fans initially embraced the change, but later games essentially followed the same formula, and the series eventually returned to the same repetitive cycle it had tried to escape. The latest entry, Assassin’s Creed: Shadows, represents the culmination of what Ubisoft has learned from its open-world approach, and while it’s been well-received it doesn’t neccessarily stand out from similar open-world games.

While it’s possible the series will see a major change in direction, there’s also a change that the Assassin’s Creed franchise could remain on its current path. The developers might continue creating massive open-world experiences, which wouldn’t be an issue if they reworked how those worlds are built. These larger entries often feel padded with filler content,, and that’s a major problem for the series right now. With the transformation committee working to turn the studio around and raise the quality of its games, it’s unclear what direction Assassin’s Creed will take next, but Ubisoft still has time to figure it out.

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