
So, it will come as no surprise that I am excited about the rumored Oblivion UE5 remake coming from Virtuos Studios, a support developer I hadn’t heard of until the Cyberpunk 2077 2.2 update. While I’m not terribly fond of UE5 – as I believe it makes everything look like a photorealistic glossy congealed mess – I am keen to jump back into Oblivion to relive my childhood memories. In fact, I would go as far as to say that I am more excited about this unannounced remake of a game from 2006 than I am about The Elder Scrolls 6.
The Oblivion Remake Rumors Have Me More Excited Than TES 6
It Somehow Feels More Real






The Elder Scrolls 6 no longer feels real to me. It’s not that Bethesda has taken too much time to announce it, although that is a huge factor. Rather, I’m struggling to imagine what TES 6 would even look like at this point. Bethesda hasn’t developed a fantasy RPG in some time, sticking closely to the sci-fi first-person shooter genre instead. That isn’t inherently an issue, but it also means that I have no idea whether it is even capable of making something like Skyrim anymore, especially when Starfield is supposedly the best it can do in this next-gen era.
The Oblivion Remake Is Building On A Better Foundation Than TES 6
Bethesda’s Game Design Has Changed Dramatically

This has led me to believe that the original Oblivion experience, warts and all, offers a far better foundation for a modern AAA experience than Bethesda’s current output. Not only is Bethesda so far removed from its glory days, but, more importantly, its design philosophy has changed exponentially. When I look at Bethesda’s recent offerings, especially the critically panned Starfield, I find it hard to believe that TES 6 could grow from those foundations.
Oblivion’s underlying game design, as rigid and often buggy as it can feel, is a far better foundation to build a AAA remake from than Starfield or even Fallout 76 and Fallout 4 are for The Elder Scrolls 6.
Oblivion’s underlying game design, as rigid and often buggy as it can feel, is a far better foundation to build a AAA remake from than Starfield or even Fallout 76 and Fallout 4 are for The Elder Scrolls 6. If Bethesda were to take everything it has learned from Starfield and create TES 6 from that, it would likely end up an uninteresting, unimmersive, and deeply unsatisfying experience. However, Virtuos has one of the best RPGs to build from, a game that set the bar high for immersive roleplaying experiences that often even outmatches Skyrim.
The Oblivion Remake Has The Potential To Fix Its Greatest Flaws
It Is Rumored To Be A Full-Blown Remake

The Oblivion remake still has a lot of work to do as, no matter how innovative the original Oblivion is, it is still a nearly two-decade-old game. Its animations are janky and often unpleasant, its combat is shallow, its armor skills make no sense, and its dialogue, as hilarious and often truly bizarre as it is, needs redoing. Virtuos also hasn’t really proven itself as a developer capable of handling such a big project. While it has worked on some of the biggest and best games in a supporting role, it has never created a full-blown remake like this.
That is what has me more excited about the Oblivion remake than TES 6. Because, as much as I really love Oblivion, it can be really hard to go back to it now. A remake that not only improves the visuals but also makes it play as I remember the original game, not as it actually is, would be a truly wonderful thing. Being able to jump back into Oblivion in a way that doesn’t tarnish its legacy, but rather elevates it, would be a dream come true, and something that I fear TES 6 will never be capable of.