
As big as those numbers are, they are only bound to grow, especially with the release of the game’s latest patch. Kingdom Come: Deliverance 2’s Patch 1.2 is the biggest update to date, introducing new content while also implementing fixes, updates, and overall improvements to the existing game. The full patch notes can be found on the game’s official website, and there are too changes to list them all. However, the overall changes and key features are outlined below.
Kingdom Come: Deliverance 2’s Patch 1.2 Update Fixes the Game’s Existing Features and Content
The New Kingdom Come: Deliverance 2 Patch Is Fixing Bugs and Improving Animations

Animals
Improved dying animations and ragdoll physics for cows and bulls.
Fixed some animal spawners that were not working correctly.
Fixed reactions of hares to Mutt.
Fixed random movement of animals and reduced the frequency of their turns.
Crime
Made NPCs less precise in where they’re going to look when investigating a sound heard from far away.
Adjusted NPC behavior when feeling threatened by the player.
-Revised reactions to sleeping in beds owned by NPCs.
As amazing as Kingdom Come: Deliverance 2 is, it’s not without its flaws. Though minor, they can still take away from the game’s immersion and overall playability, whether just a little or substantially, depending on who you ask. Fortunately, Patch 1.2 addresses these issues, focusing on and fixing the majority of them entirely.
These are just a few examples, but the general idea is clear: this patch addresses KCD2‘s underlying issues. Even minor details, like reloading a bow or facial animations, have been improved, making the game look, play, and feel better overall.
Kingdom Come: Deliverance 2’s Patch 1.2 Update Improves the Game’s Existing Features and Content
The New KCD2 Patch Shows That There’s Always Room for Improvement








Combat
Increased damage from hits from the multi-hit combos.
Added proper facial animations for Henry during the mercy kill execution.
Being hit will no longer interrupt the player drawing a weapon.
Alchemy
Improved lighting effects.
Improved resolution of the fire texture.
Fixed pouring animation causing a flash.
Fixed an incorrectly localized label in the list of alchemy recipes.
Blacksmithing
Generally rebalanced the blacksmithing minigame.
Improved visual indication of workpiece cooling.
Added horseshoe recipes to various merchants and locations.
Removed bezoar from alchemy and added it to blacksmithing.
Fixed the alignment of semi-finished products at the forge and anvil.
Fixed the Knight’s sword recipe.
Fixing existing content is important, but improving what’s already there is just as valuable, and Kingdom Come: Deliverance 2’s new patch excels in both areas. In addition to addressing bugs and underlying issues, Patch 1.2 enhances the game’s content and makes it even more immersive.
One of the biggest improvements comes to a core feature of any RPG: combat. The update makes Kingdom Come: Deliverance 2’s combat more engaging and immersive. For example, Henry now has facial animations when performing a mercy kill. Additionally, drawing a weapon is no longer interrupted by an enemy attack, whereas before, any hit would cancel the motion entirely. Of course, the patch also includes damage adjustments for certain weapons, attacks, and combos.
As for general improvements and balancing? Those have been addressed too! Foodstuffs now have an adjusted condition meter, slowing their rate of decay. Prices and weights of certain items have been reworked, making inventory management more balanced. And one of the best changes? Skill teachers now charge less for instruction, meaning players won’t have to break the bank just to progress in alchemy or learn a new sword technique.
Kingdom Come: Deliverance 2’s Patch 1.2 Update Adds Entirely New Content to the Game
New KCD2 Features Include a Barber, Fresh Cut, and Fresh Shave, Which Means a Better-Looking Henry

While all the fixes, adjustments, and improvements are great already, what will likely attract players’ attention more than that is the entirely new feature added to the game: a haircut. That’s right, Kingdom Come: Deliverance 2’s patch 1.2 has now introduced haircuts to the game.
Barbers have now been added to both of the game’s regions, Trosky and Kuttenberg. Players can find them at Zhelejov’s Wagoneer’s Inn and in the city of Kuttenberg, where Henry can sit down for a haircut. While this may seem like a small addition, that would be a serious understatement.
Customization doesn’t stop there. Players can also choose from a variety of beard styles. Whether it’s a full beard (sure to be a personal favorite for many players), a goatee, a trimmed mustache, or a clean shave, the options are plentiful. Paired with different hairstyles, these choices allow for a range of looks, from a noble scholar to an outright badass.
If it’s not apparent already, the various features, updates, improvements, and overall new additions that come with this new patch are staggering, and what’s described here is only scratching the surface. But with this alone, one can be sure that with patch 1.2, Kingdom Come: Deliverance 2 is pushing the bar for greatness even higher. Now is the perfect time for players to return to the game and maybe even unlock a hidden ending they missed the first time around. With all the amount of updates and content found in this patch alone, one can only wonder what the game has in store for the future, especially with its upcoming DLC.