
Marvel has found massive success for their comic book heroes in video games, while DC has been significantly less lucky in the medium. Recent years have seen games focused on smaller groups of heroes and villains, like 2024’s Suicide Squad: Kill the Justice League and 2022’s Gotham Knights, coming out to poor reviews with critics and players alike. There was once an attempt to create a multiverse-themed experience for players to take on any number of DC characters online. The game was Infinite Crisis, but it sadly faded away after failing to capture an audience.
Does DC Have A Game Like Marvel Rivals?
A Similar Title Once Existed In The Mid 2010s






In short, DC did once have a game similar to Marvel Rivals in its intent to utilize the huge roster of characters available from its long history. The game was Infinite Crisis, a 2015 title that launched in March and closed down the same year in August. Gameplay-wise, Infinite Crisis was completely different from Marvel Rivals, as Infinite Crisis was a MOBA (multiplayer online battle arena), rather than a third-person hero shooter. The genre was and is defined by games like DOTA 2 and League of Legends, which have curated enduring popularity.
Infinite Crisis, like Marvel Rivals, followed a game template that was familiar to its audience. While Marvel Rivals has taken the hero shooter format of games like Overwatch (and the character rate of League of Legends), Infinite Crisis took on the MOBA genre without too many interesting additions. Although developers may have been trying to attract players by keeping things familiar, it instead raised the question of why switching away from a game that someone had already sunk hours into to essentially the same game but with Batman or Superman would be worthwhile.
Infinite Crisis Struggled, & Was Ultimately Shut Down
Low Player Numbers And A Lack Of Faith






A few major issues prevented Infinite Crisis from gaining momentum with a player base. For one, the game’s heroes were unbalanced, which made for a frustrating experience. Additionally, in the short time that Infinite Crisis existed, it failed to give its quickly dwindling community a ranked mode, which is a must for a MOBA-loving crowd. The lack of players also quickly became one of the biggest problems for Infinite Crisis, since the game didn’t add any bots to pad their matches. Multiple game types exacerbated the issue, spreading the already thin number of players across too many modes.
By comparison, the failure of Infinite Crisis does make the success of Marvel Rivals even more exceptional. Both titles were hero-themed games released into flooded markets of their respective game types, but Marvel Rivals has managed to become successful thanks to offering an experience that felt uniquely worthwhile to hero shooter fans.
Will DC Try A New Game Like Marvel Rivals?
Making Direct Competition Might Not Be The Right Move










Marvel Rivals has had massive success since its release, and while DC fans might desperately want their own equivalent, it’s likely better that DC doesn’t try to release a direct competitor. If DC did release its own version, meaning another third-person hero shooter, it would just run into the same issues Infinite Crisis had, namely hitting a market with far too much competition. Even if DC created a unique take on the genre, it would have to fight for player’s time between games like Apex Legends, Overwatch 2, and, obviously, Marvel Rivals.
While DC hasn’t had too much success in the video game world recently, perhaps it would be best for them to copy the success of a different Marvel title. DC is no stranger to single-player action games, especially with the success of the Batman: Arkham games, so perhaps it would be best if it followed the recent success of games like Insomniac’s Marvel’s Spider-Man series. Going back to simple single-player titles, rather than attempting to create a multiplayer, battle-pass-focused mess like Suicide Squad: Kill the Justice League, could allow players to enjoy the iconic characters in story-focused games.
Big hitter characters like Green Lantern, Wonder Woman, and Aquaman could all easily support their own titles, or a studio could play it safe and start another Batman series. Any new game should scale back and focus on a fun single-player experience rather than try to mimic Marvel Rivals. With so many misses in the past few years, DC needs a surefire title to bring in fans, new and old.
News
“FRIENDS WITH BENEFITS”: CRIMSON DESERT PLAYERS DISCOVER ELABORATE GIFTING ECONOMY TO UNLOCK LEGENDARY MOUNTS AND ABYSS GEAR
THE ULTIMATE TRUST GUIDE: TURN EVERY NPC INTO YOUR PERSONAL LOOT BOX! 🤝🎁 Stop treating NPCs like background scenery! In Crimson Desert, the “Trust” meter is the secret to unlocking the most broken items in the game—from Volume 4 crafting…
“A RECKONING HAS COME”: CRIMSON DESERT PLAYERS DISCOVER HIDDEN ‘GOD-TIER’ LIGHTNING SPEAR AFTER GRUELING 30-QUEST MARATHON
THE GOD-SLAYER SPEAR IS REAL: CRIMSON DESERT’S BEST KEPT SECRET! ⚡🔱 I’ve just found a weapon that makes the Hwando look like a kitchen knife. It’s called The Reckoning, and it literally turns you into a God of Thunder. Every…
“A FOUNDATION OF LIES”: NEW CRIMSON DESERT MAP EXPLOIT ALLOWS PLAYERS TO ‘GASLIGHT’ EVERY VENDOR INTO MAXIMUM TRUST
THEY’RE GOING TO PATCH THIS IN HOURS! STOP WASTING YOUR GOLD BARS! 🚨💸 If you are still gifting expensive Silver Pouches or precious books to vendors just to unlock their “Secret Stock,” you are literally playing yourself. I just found…
“THE PRICE OF PERFECTION”: CONCERNS RISE OVER HUMAN COST BEHIND CRIMSON DESERT’S UNPRECEDENTED UPDATE BLITZ
ARE WE KILLING THE PEOPLE WHO MADE OUR FAVORITE GAME? 🛑😱 Crimson Desert is evolving at a pace that’s literally unheard of in gaming history. 5 major patches in 16 days? New skills, overhauled camps, and total game-rebalancing overnight? While…
“A FOUNDATION OF LIES”: CRIMSON DESERT PLAYERS DISCOVER HIDDEN STAT TRAPS RUINING ENDGAME BUILDS
STOP RUINING YOUR BUILD! YOU’RE DOING IT ALL WRONG! 🛑🤡 Most Crimson Desert players are obsessed with the wrong gear, and it’s making their Cliff weak as a kitten. Did you know that damage or crit stats on your boots…
“HUNGRIEST WINS”: CRIMSON DESERT’S $133M SUCCESS EXPOSES THE ROT BEHIND $300M CORPORATE FAILURES
THE $300M DISASTER: HOW A KOREAN STUDIO EMBARRASSED SONY AND UBISOFT! 📉🔥 The era of “Bloated Budget” gaming is officially OVER. While Sony burned $400 million on a game that lasted only 12 days (cough Concord), and Ubisoft spent a…
End of content
No more pages to load