Rockstar Games just dropped a bombshell that’s got the gaming world buzzing louder than a Vice City car chase: they’ve acquired Video Games Deluxe, the Sydney-based studio behind the upgrades to Grand Theft Auto: The Trilogy – The Definitive Edition, and rechristened it Rockstar Australia. Announced on March 3, 2025, via a Business Wire press release, this move brings a longtime partner into the fold—think L.A. Noire re-releases and those trilogy fixes that turned a 2021 disaster into something playable. With Grand Theft Auto 6 looming on the horizon for Fall 2025, fans and skeptics alike are asking: Is this a masterstroke to bolster Rockstar’s empire, or a frantic bid to shore up resources for their biggest launch yet? Here’s the full scoop on the acquisition, the studio’s rocky past, and why it’s sparking more debates than a modded GTA server.

From Partners to Family: The Deal Goes Down
Rockstar’s relationship with Video Games Deluxe (VGD) isn’t new—they’ve been dance partners since the 2017 re-releases of L.A. Noire and L.A. Noire: The VR Case Files, per Screen Rant. But it was their work on GTA: The Trilogy – The Definitive Edition that cemented the bond. After the trilogy’s infamous 2021 launch—plagued by bugs, wonky physics, and a 5/10 IGN slam—VGD stepped in, delivering mobile ports for iOS, Android, and Netflix in 2023, plus a November 2024 update that added a “Classic Lighting” mode (Wikipedia). That patch finally scrubbed Grove Street Games from the splash screen, a move their CEO Thomas Williamson called a “d**k move” on X, per IGN. Now, VGD’s officially Rockstar Australia, a shiny new cog in the GTA machine.
Jennifer Kolbe, Rockstar’s Head of Publishing, didn’t hide her glee: “After working together closely over many years, we are excited to have Video Games Deluxe join the team as Rockstar Australia,” she said in the Business Wire release. VGD founder Brendan McNamara—ex-L.A. Noire director and Team Bondi alum—was equally pumped: “It’s been an honor… we are thrilled to be a part of Rockstar Games.” The deal’s terms? Mum’s the word—Take-Two Interactive, Rockstar’s parent, kept the price tag under wraps, leaving analysts guessing.
Who Is Video Games Deluxe?






Video Games Deluxe was founded by Brendan McNamara, the former lead of Team Bondi, the studio behind the original L.A. Noire, which was published by Rockstar Games. However, leading up to the game’s 2011 release, several reports emerged about poor working conditions at Team Bondi. This included programmers doing four people’s jobs and over 100 contributors left out of the game’s final credits. This led to Rockstar Games parting ways with Team Bondi.
The McNamara Factor: A Checkered Past Returns
McNamara’s a name that carries weight—and baggage. He helmed Team Bondi during L.A. Noire’s 2011 debut, a critical hit marred by reports of brutal crunch—programmers juggling four roles, over 100 contributors snubbed from credits (Screen Rant). Rockstar cut ties with Team Bondi post-launch; the studio folded, and McNamara resurfaced with VGD in 2013. By 2017, he was back in Rockstar’s orbit, fixing L.A. Noire and later salvaging the trilogy. X posts like “Rockstar forgiving McNamara is wild” reflect the surprise—his redemption arc’s now complete with this buyout. But whispers of his old ways linger: will Rockstar Australia inherit Team Bondi’s chaos, or has McNamara mellowed?
The trilogy turnaround’s the real clincher. Launched by Grove Street Games to a 0.5 Metacritic user score (Tech4Gamers), it was a PR nightmare—Rockstar issued apologies, fans demanded refunds (The Gamer). VGD’s fixes—smoother visuals, fewer glitches—pulled it from the abyss, earning a grudging nod from players. “They saved GTA Trilogy,” one X user raved, while another jabbed, “Too late to fix that mess.” It’s this clutch performance that likely sealed the acquisition, giving Rockstar a proven cleanup crew.
GTA 6 Looms: Why Now?
Timing’s everything, and GTA 6’s shadow looms large. Set for Fall 2025 on PS5 and Xbox Series X|S (PC TBD, per IGN), it’s Rockstar’s most ambitious title yet—Vice City redux, dual protagonists, and sky-high expectations after GTA V’s 200 million sales (Wikipedia). Rumors of delays swirl—Take-Two’s CEO Strauss Zelnick dodged specifics in a February 2025 earnings call (Investing.com)—and crunch concerns haunt the studio after Red Dead Redemption 2’s 100-hour-week exposés (Game Developer). Enter Rockstar Australia: 70-odd staff, per Tech4Gamers, ready to lighten the load.
X speculation’s wild—“VGD’s here for GTA 6 crunch,” one post guessed, while another mused, “Maybe an L.A. Noire 2?” VGD’s résumé—open-world polish, VR chops (UploadVR mentions their stalled San Andreas VR gig)—fits GTA 6’s needs. “They’ll help get it bug-free,” The Gamer predicted, a nod to trilogy lessons. But skeptics wonder: is this a sign Rockstar’s stretched thin? “Desperate move before the big drop,” an X user sniped. With GTA Online still raking in cash—$1.37 billion in net bookings last quarter (Investing.com)—Take-Two’s betting big, and VGD’s the ace up their sleeve.
Fan Frenzy: Cheers, Jeers, and Fears
The fandom’s split like a GTA V heist crew. X posts like “Huge W—Rockstar Australia’s a win!” from @billsyliamgta clash with “Another studio to waste,” per @BaileyPoints. MAGA fans—Hegseth’s buddies (Newsweek)—cheer the muscle-up: “Trump-strong move!” one crowed. But purists mourn lost indie grit: “VGD was better free,” an X user sighed. McNamara’s rep fuels the fire—“Team Bondi 2.0?” one asked, recalling crunch scars.
Critics see empire-building gone wild. Rockstar’s roster—North, San Diego, Dundee, now Australia (Gadgets360)—spans continents, but flops like the trilogy’s launch sting. “Fix your QA first,” AZ Central jabbed post-Cavuto exit (TV Insider). Defenders counter: VGD’s proven they can polish turds—trilogy’s mobile ports hit Netflix hard (Wikipedia). “GTA 6 needs this,” KINGJulien15x posted on X. Ratings could soar—Gutfeld! spiked post-Timpf news (Hollywood Life)—but legacy hinges on execution.
Fox News Echoes: Chaos in Parallel
Fox News’ recent dramas—Cavuto’s exit, Cain’s promo, Timpf’s baby-cancer saga (The U.S. Sun)—mirror this shake-up. Hegseth’s rant against Jennifer Griffin (Newsweek) shows loyalty trumps dissent; Rockstar’s buy echoes that purge-the-past vibe. “Fox and Rockstar both shedding old skin,” an X user mused. VGD’s integration could signal a leaner, meaner Rockstar—less L.A. Noire quirks, more GTA grind. But if McNamara’s crunch ghosts haunt, it’s a PR minefield Fox knows too well—think Tarlov’s maternity glow (Yahoo News) versus Hegseth’s fire (Rolling Stone).
What’s Next: GTA 6 or Bust?
Rockstar Australia’s first gig’s unclear—GTA 6 support’s the safe bet, per Tech4Gamers. Their San Andreas VR project’s “on hold indefinitely” (UploadVR), but VR dreams linger—actor Michael Ursu’s scrubbed 2023 resume hint (UploadVR). An L.A. Noire reboot’s a long shot—McNamara’s “thrilled” vibe (Business Wire) suggests GTA focus. Take-Two’s $16 billion market cap (Investing.com) backs the play—GTA VI’s their golden goose, and VGD’s the extra ammo.
Risks loom: another buggy launch could tank goodwill—trilogy flashbacks sting. “Get it right this time,” Screen Rant warned. But if VGD smooths GTA 6’s edges—fewer crashes than Cyberpunk 2077’s debut (The Gamer)—Rockstar’s laughing to the bank. “It flies by,” Shimkus said of her Fox shifts (Daily Mail); for Rockstar, it’s about landing the plane.
Verdict: Bold Bet, Big Questions
Rockstar snagging Video Games Deluxe is a power move—strategic, gutsy, divisive. It’s a lifeline for GTA 6, a nod to past fixes, and a gamble on McNamara’s mojo. Fans cheer the muscle; doubters smell desperation. “Huge W” or “huge worry”? X splits down the middle. One thing’s sure: with GTA’s 440 million sales (Business Wire) and Doomsday hype (MaxBlizz), Rockstar’s not playing small. Will VGD—now Rockstar Australia—be the hero or the fall guy? Your call—masterstroke or misstep? Sound off below!