This ONE Elden Ring Strength Build Is COMPLETELY Broken | Elden Ring Builds
Elden Ring’s vast world offers countless ways to crush your foes, but in Patch 1.13.2 (April 2025), one Strength build stands head and shoulders above the rest: the Dual Giant-Crusher Power Stance Build. This setup, lovingly called “Unga-Bunga Supreme” by the community, delivers jaw-dropping damage, shatters enemy poise, and trivializes even the Shadow of the Erdtree DLC’s toughest bosses. With two massive hammers, a stack of buffs, and a playstyle that’s as satisfying as it is devastating, this build is so broken it feels like cheating. Whether you’re smashing Malenia or steamrolling PvP, this guide covers everything—stats, weapons, armor, talismans, and tactics—to make your Tarnished a walking apocalypse. Let’s forge a legend in the Lands Between.
Why This Build Is Broken
The Dual Giant-Crusher build is a Strength juggernaut because it maximizes raw power and poise-breaking potential. Key strengths include:
Colossal Damage: Dual-wielding Giant-Crushers with Royal Knight’s Resolve and jump attacks deals thousands of damage per hit, often one-shotting lesser foes.
Poise Destruction: Colossal weapons excel at staggering, opening bosses for critical hits. Reddit users report staggering Radagon in 2-3 hits.
Buff Stacking: Patch 1.13.2’s enhanced Flame, Grant Me Strength and Physick Flask buffs push damage into absurd territory (e.g., ~3,000 per jump attack).
Survivability: High Vigor, heavy armor, and talismans make you a tank, shrugging off hits while you swing.
This build shines in PvE, crushing Elden Ring’s hardest content, and holds its own in PvP with careful timing. X posts call it “brain-dead OP,” with one user claiming a 10-second Midra kill. It’s forgiving for newcomers yet rewarding for veterans chasing speedruns or leaderboards.
Character Creation: Class, Stats, and Leveling
Starting Class: Hero
Why: Hero starts with 16 Strength, 14 Vigor, and 12 Endurance, giving you a head start on wielding heavy weapons early. Decent Dexterity (9) helps with backup weapons.
Alternatives: Vagabond (balanced stats) or Confessor (if you want early Faith for buffs).
Stat Distribution (Level 150, Endgame):
Vigor: 60 (High HP to tank hits; 1,900+ HP with talismans.)
Mind: 15 (Enough FP for buffs like Royal Knight’s Resolve and Flame, Grant Me Strength.)
Endurance: 40 (Stamina for swings and equip load for heavy armor; aim for medium roll.)
Strength: 80 (Past soft cap for max damage; dual-wielding boosts effective Strength to 99.)
Dexterity: 12 (Minimum for Giant-Crusher; no need for more.)
Intelligence: 7 (Base; no magic here.)
Faith: 15 (For Flame, Grant Me Strength and Golden Vow.)
Arcane: 7 (Base; bleed is secondary.)
Leveling Priority:
Early Game (Level 1-50): Pump Vigor to 30, Strength to 31 (to one-hand Giant-Crusher), and Endurance to 20. Two-hand weapons to meet Strength requirements early (halves requirement, e.g., 31 becomes ~16).
Mid-Game (Level 50-100): Push Strength to 60, Vigor to 50, and Endurance to 30. Add Faith to 15 for buffs.
Endgame (Level 100-150): Max Strength to 80, Vigor to 60, and Endurance to 40. Top off Mind for FP.
Why: Strength scales Giant-Crushers to S-rank, Vigor ensures you survive, and Endurance supports heavy gear. Faith unlocks key buffs, per Game8’s Strength guide.
Equipment: Weapons, Armor, and Talismans
This build revolves around dual Giant-Crushers, stacked buffs, and tanky armor. Here’s the ultimate loadout:
Weapons: Giant-Crusher x2 (Heavy Infusion)
Why: Giant-Crusher has the highest Strength scaling (S at +25 Heavy) and insane poise damage. Dual-wielding doubles attack speed and triggers Power Stance L1 attacks for massive burst. Deals ~1,200 base damage unbuffed, per Fextralife.
Ash of War: Royal Knight’s Resolve (on both). Boosts next attack by 80% (stacks additively), turning jump attacks into boss-melters. Patch 1.13.2 fixed its FP cost for reliability.
How to Get: Found in Altus Plateau, near Outer Wall Phantom Tree Site of Grace, in a carriage chest (guarded by a Golem). Grab two via NG+ or trading (Steam friends or r/PatchesEmporium).
Backup: Greatsword (Caelid, early-game colossal) or Brick Hammer (Stormveil Castle) until you get Giant-Crushers.
Armor: Bull-Goat Set
Why: Highest poise (100+) and physical defense (~45% negation), letting you trade hits without staggering. Keeps equip load manageable with 40 Endurance. X users praise its “unkillable vibe.”
How to Get: Complete Patches’ questline in Volcano Manor, then defeat Great Horned Tragoth in Ruin-Strewn Precipice.
Alternatives: Scaled Set (Volcano Manor, lighter) or Lionel’s Set (Leyndell, mid-game) for less Endurance.
Talismans:
Claw Talisman: +15% jump attack damage (stacks with Power Stance L1). Essential for one-shots.
How: Stormhill, atop a tower near Rampart Tower Site of Grace.
Axe Talisman: +10% charged attack damage (boosts Royal Knight’s Resolve combos).
How: Mistwood Ruins, in a chest.
Dragoncrest Greatshield Talisman: +20% physical damage negation (stacks with Bull-Goat for ~60% total).
How: Elphael, Brace of the Haligtree, in a chest near Drainage Channel.
Green Turtle Talisman: +30% stamina recovery (lets you spam attacks without pausing).
How: Summonwater Village, underground chest (use Stonesword Key).
Physick Flask:
Strength-Knot Crystal Tear: +10 Strength for 3 minutes (~5% more damage).
Spiked Crystal Tear: +15% charged attack damage (stacks with Axe Talisman).
How: Strength-Knot in Stormhill, near Warmaster’s Shack; Spiked in Mistwood, near Earthbore Cave.
Consumables:
Exalted Flesh: +20% physical damage for 30 seconds.
Boiled Crab: +20% physical damage negation for 60 seconds.
How: Exalted Flesh crafted (Rowa Fruit, Lump of Flesh); Boiled Crab from Blackguard Big Boggart’s quest in Leyndell.
Why This Gear: Giant-Crushers with Royal Knight’s Resolve hit for ~3,500+ per jump attack when buffed, per Gamerant tests. Bull-Goat’s poise lets you ignore staggers, and talismans amplify your strengths (jump attacks, defense, stamina). Physick and consumables push damage to comical levels.
Spells and Buffs
This build uses minimal magic, focusing on buffs to amplify damage:
Flame, Grant Me Strength (Incantation):
Why: +20% physical and fire damage for 30 seconds (stacks multiplicatively with Royal Knight’s Resolve). Boosts jump attacks by ~500 damage.
How: Fort Gael, Caelid, on a corpse behind flame chariots.
Requires: 15 Faith, 12 FP.
Golden Vow (Incantation):
Why: +15% damage, +10% damage negation for 80 seconds. Great for long boss fights.
How: Corpse-Church, Altus Plateau, near a skull shrine.
Requires: 25 Faith (use Two Fingers Heirloom talisman to cast, then swap back).
Gear: Equip Claw Seal (Stormhill Shack, from Kenneth Haight) for casting, then swap to Giant-Crusher.
Why: Buffs turn your already obscene damage into instant-kill territory. Flame, Grant Me Strength is non-negotiable, per VG247’s Strength guide.
Playstyle: Smashing the Lands Between
This build is simple but devastating. Here’s how to dominate:
Pre-Fight Setup:
Drink Physick Flask (+10 Strength, +15% charged damage).
Use Exalted Flesh (+20% physical damage).
Cast Flame, Grant Me Strength (+20% damage).
Cast Golden Vow (+15% damage, +10% negation).
Apply Royal Knight’s Resolve on both Giant-Crushers (+80% per weapon).
Eat Boiled Crab (+20% negation).
Total Buffs: ~2x damage multiplier, ~80% physical negation, ~2,000 HP. Takes ~15 seconds to set up.
Combat Flow:
Jump Attacks: Spam Power Stance L1 (dual jump attack) for ~3,500-4,000 damage. Claw Talisman and buffs make each hit a nuke. Staggers most bosses in 2-3 hits (e.g., Maliketh, per Reddit).
Charged Heavies: Use R2 with Royal Knight’s Resolve for ~4,000+ damage against stunned foes. Axe Talisman boosts this further.
Dodge and Trade: With 100+ poise and 60 Vigor, you can tank hits while swinging. Dodge only telegraphed combos (e.g., Malenia’s Waterfowl Dance).
Critical Hits: After staggering, land a R1 riposte (~5,000 damage with buffs).
Boss Fights:
Example: Elden Beast: Buff up, sprint to its side, and spam L1 jump attacks. Staggers in ~3 hits, dies in ~20 seconds. Use Royal Knight’s Resolve before each stagger.
Tough Foes (e.g., Malenia): Eat Boiled Crab, dodge her flurry, then punish with L1. Her lifesteal struggles against your burst.
DLC Bosses: Shadow of the Erdtree’s Consort Radahn falls in ~30 seconds with full buffs, per X clips.
PvP:
Strategy: Catch foes with L1 jump attacks during rolls (high tracking). Use charged R2 to punish panic-dodgers. Green Turtle Talisman keeps you swinging.
Weakness: Fast Dex builds can outspace you. Bait with Royal Knight’s Resolve R2, then swap to L1.
Note: PvP requires timing, as patch 1.13.2 nerfed some colossal weapon recovery frames.
Exploration:
One-shot minor enemies with unbuffed L1 (~1,500 damage).
Use Greatsword for tighter spaces (faster swings).
Restock consumables at Sites of Grace (Patch 1.13.2’s improved crafting helps).
Tips:
Reapply Buffs: Royal Knight’s Resolve lasts one hit per weapon; recast after each jump attack. Flame, Grant Me Strength needs refreshing every 30 seconds.
Stamina Management: Pause after 2-3 L1 attacks to regen stamina (Green Turtle helps).
Poise Break: Target weak spots (e.g., heads) for faster staggers.
Backup Weapon: Carry a Bloodhound’s Fang (Limgrave, from Darriwil) for bleed if enemies resist pure physical.
Why This Build Is Truly Broken
The Dual Giant-Crusher build is “completely broken” because it exploits Elden Ring’s mechanics to an absurd degree. Royal Knight’s Resolve doubles your damage, Power Stance L1 attacks hit like freight trains, and buffs stack multiplicatively for exponential gains. Gamerant notes it can deal “eye-widening” damage, with one-shot potential against mid-tier bosses. Compared to other builds:
Bleed (Rivers of Blood): Faster but less reliable against bleed-immune foes (e.g., Radagon). This build’s raw damage doesn’t care about resistances.
Faith (Blasphemous Blade): Great sustain, but lower burst (~2,000 vs. ~4,000 per hit).
Int (Comet Azur): High risk, high reward. This build’s tankiness is safer.
Patch 1.13.2’s poise buffs for colossal weapons and Physick tweaks make it even deadlier than in 1.12. PvE becomes a joke—X users report killing DLC final bosses in under a minute. PvP is trickier but viable with practice.
Progression Guide: Early to Endgame
Early Game (Limgrave, Stormveil):
Grab Greatsword (Caelid, carriage chest) or Brick Hammer (Stormveil, cellar). Two-hand for low Strength.
Level Vigor to 25, Strength to 20, Endurance to 15.
Get Claw Talisman and Green Turtle Talisman.
Use Iron Whetblade (Stormveil) for Heavy infusion.
Mid-Game (Liurnia, Caelid, Altus):
Secure Giant-Crusher (Altus). Upgrade to +15 with Smithing Stones.
Level Strength to 50, Vigor to 40, Endurance to 25.
Grab Flame, Grant Me Strength (Caelid) and Royal Knight’s Resolve (Volcano Manor, from a corpse).
Get Scaled Set or Lionel’s Set for poise.
Endgame (Leyndell, Haligtree, DLC):
Farm second Giant-Crusher (NG+ or trade).
Max Strength to 80, Vigor to 60, Endurance to 40.
Acquire Bull-Goat Set and all talismans.
Upgrade Giant-Crushers to +25 (use Ancient Dragon Smithing Stones).
Clear Shadow of the Erdtree with ease—bosses like Bayle melt in ~15 hits.
Rune Farming:
Early: Greyoll (Caelid, ~50,000 Runes).
Mid: Mohgwyn Palace (bird farm, ~40,000 per minute).
Late: Haligtree (soldier mobs, ~100,000 per run).
Final Thoughts
This Dual Giant-Crusher Strength build is Elden Ring’s ultimate power fantasy. It turns your Tarnished into a colossus, smashing gods and dragons with hammers that hit like meteor strikes. Its simplicity—buff, jump, win—belies its depth, rewarding mastery of stamina, timing, and poise. Patch 1.13.2 cements its dominance, making even Shadow of the Erdtree’s nightmares feel like sparring practice. Whether you’re a Souls newbie or a veteran chasing “ez mode,” this build delivers.
So, grab your hammers, stack your buffs, and let the Lands Between tremble. No foe—not even the Elden Beast—can withstand your might.