The whole concept of AI integration has been highly controversial when discussing integration with any art form. Video Games are just the most recent industry in which AI push is being normalized.
Just recently, Xbox announced its generative AI model called ‘Muse,’ which will help with game preservation and can generate gameplay. The model was based on Ninja Theory and Xbox’s collaboration with Bleeding Edge’s 7-years worth of gameplay.
Video game developers have also spoken in this regard and have some harsh words to say about Muse.
Why it matters: The public verdict on Muse has been quite harsh, with people saying that they want machines to disrupt video games’ artistic aspects.

David Goldfarb, a veteran developer who worked on games like Battlefield 3, Payday 2, and more, replied with this.
Continuing this conversation with The Wired, David said that executives believe that AI is good for gaming because it helps reduce the development cost.
The primary issue is that we are losing craft, — When we rely on this stuff we are implicitly empowering a class of people who own these tools and don’t give a f**k about how they reshape our lives
AAA video game development is costing way too much for a subpar result. On the other hand, smaller studios perfectly utilize their smaller budget, delivering AA titles outshining bigger releases.

There are numerous other ways to reduce the cost of game development, and AI coding isn’t the answer. The last thing we need is another wave of layoffs in the gaming industry, which is already a worrying problem.
internal discussions about these sorts of things are quiet because EVERYONE fears being against this and losing their jobs due to the tumultuous time in our industry
In the same interview, a AAA developer who chooses to stay anonymous shared their thoughts on Muse, as they are not allowed to speak about it publicly.
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