π ONE SPELL SUMMONS ZOMBIE HORDE That EXPLODES BOSSES in SECONDS?! π± Patch 8 Death Cleric is SO BROKEN it’s DELETING Honour Mode runs β Larian’s HIDING the REAL NERF… (Your ENTIRE party? TRASH now β Respec BEFORE It’s GONE!) π§ββοΈπ₯π
Click or CRY in Act 3 β This build SOLOS EVERYTHING!

Baldur’s Gate 3’s Patch 8, dropped in April 2025, delivered the game’s final major update: cross-play, photo mode, and 12 new subclasses β including the Death Domain Cleric. Eight months later, player counts remain robust at over 200,000 daily actives across platforms, fueled by Honour Mode challenges and modding frenzy. But one build has exploded online: a multiclass Death Cleric that’s shredding Tactician and Honour Mode alike, racking up 163,000 YouTube views in weeks via creator Toyhouze’s guide.
Dubbed “completely insane,” this setup turns you into a necrotic apocalypse β summoning zombie swarms, ignoring resistances, and twin-casting nukes that melt bosses. Reddit’s r/BG3Builds calls it “busted from level 1,” with threads dissecting its Honour viability. Is it game-breaking? Players say yes; Larian’s stayed mum post-final patch. Here’s the full breakdown, gear, and why it’s dominating.
Patch 8’s Death Domain: Necrotic Overlords Unleashed
Death Domain Cleric joins Patch 8’s subclass surge, channeling Kelemvor or Shar for undeath mastery. Key features:
Level
Feature
Effect
1
Reaper
Necromancy cantrips (Toll the Dead, Bone Chill, Bursting Sinew) hit TWO targets β free AoE from turn one.
2
Touch of Death
Melee hit + Channel Divinity = 5 + 2ΓCleric level necrotic burst (up to 21 at lvl 8).
6
Inescapable Destruction
ALL your necrotic ignores resistance β Blight shreds undead hordes.
8
Divine Strike: Necrotic
+1d8 necrotic on one melee/turn.
Domain spells auto-prepped: False Life, Ray of Sickness (1), Blindness/Ray of Enfeeblement (3), Animate Dead/Vampiric Touch (5), Blight/Death Ward (7), Cloudkill/Contagion (9). It’s melee-viable with martial weapons, blending caster DPS and summons.
The Viral Build: Cleric 8 / Wizard 2 (Necro) / Sorcerer 2 (Draconic)
Toyhouze’s Honour-tested powerhouse: Wood Elf Tav (Fey Ancestry sleep immunity; Fleet of Foot speed). Prioritize WIS (17+), CON (16), INT (14 for Wizard). Dump STR/CHA.
Progression:
Cleric 1-8: Core features + War Caster (lvl 4: concentration edge, Shocking Grasp reaction), Dual Wielder (lvl 8: dual staves, +1 AC).
Wizard 2 (lvl 9-10): Necro Savant (cheap scrolls), Grim Harvest (heal on kills). Learn: Dethrone, Circle of Death, Misty Step.
Sorcerer 2 (lvl 11-12): Twin/Extended Metamagic β double Blight/Inflict Wounds.
Key Spells/Cantrips:
Cantrips: Toll the Dead (Reaper double: 2d12+ AoE), Inflict Wounds (3d10 melee), Guiding Bolt, Command. Wizard: Firebolt/Mage Hand.
Staples: Spirit Guardians (necrotic: 3d8/turn, halve speed), Animate Dead (Crawling Gnaw zombies chain-explode), Vampiric Touch (sustain), Hold Person (crit setup), Glyph of Warding (sleep AoE), Blight (8d8, max plants).
Rotation: Bonus: Fabricated Arbalest orb (Divine Strike necrotic). Action: Spirit Guardians > Twin Inflict (~200 damage). Reaction: Shocking Grasp. Short rest: Channel Divinity refresh.
Gear Slot
Item
Why OP
Helm
Hood of the Weave
+2 DC/attacks
Cloak
Cloak of the Weave
+1 DC/attacks
Armor
Robe of the Weave
+1 DC, heal on saves
Gloves
Helldusk
+1d6 fire weapons, Rays of Fire
Boots
Helldusk
Teleport/fire, evasion
Amulet
Amulet of the Devout
+2 DC, extra Channel Divinity
Ring 1
Feywild Sparks
+1 DC (hidden)
Ring 2
Mental Inhibition
-1 enemy saves/turn
MH
Staff of Cherished Necromancy
Necro disadvantage, free Circle of Death
OH
Markoheshkir
+1 DC, free Destructive Wave necrotic
Ranged
Fabricated Arbalest
Bonus necrotic orb
DC hits 20+; AC 18+ melee-tankable. Act 3 grind: Mystic Carrion (hood), Helsik (cloak), Ramazith (robe).
Why It’s Insane: Synergies That Break Encounters
Reaper doubles cantrips β Toll the Dead hits two for 4d12+ early. Inescapable + gear = unblockable Blight (200+ on plants like Act 2 myconids). Animate Dead + Crawler Gnaw = zombie plague. Twin Blight/Dethrone via Sorc points nukes duos. Death Ward tanks one-shots (Orin, Ansur). Glyph sleep + Inflict crits bosses.
Honour Mode clips show soloing Grymforge, Act 3 bosses. Reddit praises: “Toll the Dead two targets = free Twin without cost.” Drawbacks? Sorc points limit Twinning (2 lvl 1-2 spells); CHA dump hurts scrolls (fix: Warped Headband early).
Variants: Pure Cleric 12 (EIP’s Shadowheart: undead army focus). AlcastHQ Wood Elf tank-healer. Deltia’s Fighter 5 multiclass melee brute. Gamestegy’s Spore dip (necro rider).
Build
DPS Focus
Tankiness
Honour Viable?
Toyhouze Multiclass
AoE Nukes
Medium
Yes
Pure Shadowheart
Summons
High
Yes
Fighter Hybrid
Melee Burst
High
Yes
Community Frenzy and Meta Shift
X and Reddit erupt: “Death Cleric solos Act 1 Honour.” Toyhouze vid: 163k views, comments flag Twinning math but praise Honour clears. r/BG3Builds: CHA Toll builds (Hexblade dip) hit 258/turn Hasted.
Larian’s Patch 8 was “final,” but mods like 5e Spells expand it. No nerfs planned, but Honour tweaks incoming?
Pro Tips: Wet enemies (Create Water) > Lightning follow-up. Illithid: Cull the Weak. Party: Necro Wizard summons synergy.
Patch 8’s Death Cleric isn’t just strong β it’s meta-defining, blending old-school D&D necromancy with BG3 cheese. Respec your Tav; the grave calls.