
And Steven Ogg, Trevor’s voice actor, has a great pitch for how to do it. In an interview with Screen Rant, Ogg suggested that Trevor could make a cameo right near the beginning of GTA 6, only to be killed off instantly by a member of the new generation. Fans have responded positively to this idea, with many relishing its clever callback to a similar GTA 5 scene – and honestly, just relishing any opportunity for Trevor to return. It’s a fun idea with plenty of precedence in the GTA franchise, but it’s not the only way to achieve continuity.
Trevor Dying In GTA 6 Would Close Tie Back To GTA 5
Two GTA 5 References In One

When Steven Ogg said “it would be fun if Trevor appeared in it just to be killed at the beginning,” he wasn’t just referencing his beloved character – he was also paying homage to a similar scene he acted out in GTA 5. He went on to explain, “What I did in 5 too, I killed someone from 4 at the very beginning, right?”
So, some players have embraced Ogg’s pitch because of its dual reference to GTA 5. It really allows Trevor’s story to come full circle. Trevor has always been portrayed unflinchingly as a hard-headed, violent wild card whose stubbornness gets him into all sorts of trouble; it would only make sense for his story to end with him indirectly causing his own death. It’s a grimly funny pitch, and would have a little something to say about the cycle of violence. But it’s not the only option for Trevor to reappear in GTA 6.
GTA 6 Could Explore Other Interesting Opportunities With Trevor
Trevor Doesn’t Have To Die In GTA 6

Naturally, Trevor’s fate depends on the ending the player gets in GTA 5. His reappearance would likely assume Ending C is canon.
There’s plenty of room for Trevor in Vice City, and it’s not hard at all to imagine him taking up a new criminal operation of his own. Trevor could become something of a sidequest giver, occasionally texting GTA 6‘s protagonists in between story missions to ask them to go retrieve a loan payment, or beat someone up. It certainly meshes with his character, and there’s nothing in canon to conflict with it.
Trevor is too unpredictable to play a protagonist role in two consecutive games; his antics will get old fast if they’re constantly plot-relevant. However, he could make a great side character: the occasional quip or fit of rage would be amusing, and lend a lot of character to what could ordinarily be a repetitive body of side quests. Watching Trevor try to keep his crumbling enterprise together, despite consistently sabotaging himself, would be the best use for his character in GTA 6.
Bringing Back Trevor Isn’t A GTA 6 Necessity
GTA 6 May Be Better Off Moving On





GTA doesn’t often reuse its major characters; if it does, they tend to come back in very brief cameos, not unlike Johnny Klebitz. Typically, most of the connective tissue between games consists of locations and car models, and the characters are all left to the games they star in. This is because each GTA game is complete in and of itself. The protagonists star in their individual games, and complete their arcs – there aren’t many loose ends to tie up, so there’s no need for them to come back. They might even overstay their welcome if they reappeared endlessly.
And he’s right. GTA 6 is not Trevor’s game; if his fans get their way, he’ll appear in it, but he won’t star. It might be nice to see him in some kind small cameo role, but ultimately, it’s unnecessary. For Grand Theft Auto 6 to tell a successful story, it needs to focus on its own protagonists first and foremost, just like every previous entry has done.
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