Where Cyberpunk Meets Classic Action – A Visually Stunning Game You Can’t Miss!
🔥🌆 Imagine the neon-lit streets and futuristic chaos of Cyberpunk 2077 combined with the intense, cinematic action of Max Payne. Now picture it all set in a breathtakingly beautiful, dark future world. Intrigued? You should be, because this brand new game brings all that and more.

This upcoming first-person/third-person blended shooter looks like a mix between Cyberpunk 2077’s aesthetic and Max Payne 3’s bullet-time fueled chaos, and it looks absolutely beautiful… perhaps too beautiful.
NEO BERLIN 2087 is the first game from the developer and publisher Elysium Game Studio, and it’s promising a lot.
Beautiful graphics, tight first-person and third-person gunplay, slow-mo shooting and diving around corners– damn, this game really looks like it has it all, huh?
The thing is, while it looks great on paper, I’m immediately extremely suspect of what I’m seeing in these trailers.
The models and the assets look amazing, but the trailers are super choppy and overly edited. There’s maybe four seconds of consistent, unedited gameplay at a time, which to me implies that these are all little slices of a project that is still very, very early into development.
Plus, while the models themselves look great… the animations do not. All the characters have this very plastic, dead behind the eyes sort of look to them, and they look awfully wooden when you see them talk.
Seems I’m not the only one that noticed either, based on the reactions to NEO BERLIN 2087’s trailer at Gamescom last year on the r/PS5 subreddit.
“This makes my brain hurt. It looks good and awful at the same time,” commented user sycopath4ever.
“Some of the most high-production jank I’ve ever seen. It looks beautiful, but the weird looking lip syncing and extremely wooden animations just screams amateur production,” replied user exodyne. “I always get suspicious of trailers that refuse to show you more than one to two seconds of any one gameplay scene, and this one jump-cuts a LOT.”
Clearly, this one is still in development, so I don’t want to be too cruel, but I’d hold off on getting too excited about it until it properly releases.
Oh and, while we’re on the subject, no idea on said release date, but it sounds like it’ll be dropping on PS5 and Steam whenever it eventually does. Best of luck to the dev team.
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