🚨 ROCKSTAR’S FORGOTTEN MEDIEVAL MASTERPIECE JUST GOT CONFIRMED! 😱 Project Medieval EXPOSED by Dan Houser Himself… Knights, Myths, EPIC Open-World Glory! Shelved or Secretly Reviving Post-GTA6? ⚔️🔥👑
[READ THE JAW-DROPPING FULL REVEAL HERE]

In a bombshell revelation that’s sent gamers into a frenzy, Rockstar Games co-founder Dan Houser has finally put years of whispers to rest: Project Medieval was real. The legendary developer confirmed in a rare interview that his studio toyed with a massive open-world medieval game featuring knights in gleaming armor, mythological beasts, and sword-clashing glory – but it never escaped the concept phase.
The disclosure, dropped during a nearly three-hour chat with podcaster Lex Fridman on October 31, 2025, has reignited the rumor mill just weeks ahead of The Game Awards on December 11. Fans, long tormented by Rockstar’s silence on post-GTA 6 plans, are flooding X and Reddit with pleas: Bring it back! As Grand Theft Auto VI barrels toward its May 26, 2026 launch, speculation swirls that success could resurrect this “wild and ambitious” dream project.
Project Medieval’s origins trace back to the post-Red Dead Redemption 2 brainstorming sessions around 2019. After pouring eight years into RDR2’s Wild West masterpiece, Rockstar’s team craved bold swings. Houser revealed they “played around with a knights concept,” envisioning a “mythological game” that swapped six-shooters for broadswords and saloons for sieged castles. “Knights and trying to do a sort of a version of a mythological game. That could’ve been fun, and I still love that idea,” Houser told Fridman, admitting he “fell in love with it a little bit” despite initially dismissing the genre.
It stayed embryonic: “We never got to writing any of it, just did some backstory and played around with a few ideas.” No prototypes, no code – pure ideation. Shelved to prioritize GTA 6, the behemoth now consuming Rockstar’s resources amid delays that pushed its release from Fall 2025.
Rumors exploded in 2019 via a LinkedIn post from a Rockstar India artist seeking “medieval architecture” assets, quickly scrubbed but screenshotted eternally. A Reddit “insider” claimed a Q1 2021 launch with dueling mechanics – pure fiction. By 2023, a GTA V source code leaker tied it to “Project Ethos,” a Take-Two trademark fans mislinked to Rockstar (it belonged to another studio). Dubbed Project Medieval by the community, it promised RDR2-level immersion: bustling medieval towns, horse charges, political intrigue, physics-based combat, and sorcery rivaling Elden Ring.
Houser’s nod validates the hype without promising revival. “But we never went very far with it,” he clarified, echoing Rockstar’s history of axing darlings like Agent (a Bond-esque spy thriller canned for not suiting open worlds) and GTA 5’s Trevor DLC, scrapped halfway to fund RDR2. Yet, optimism brews. GTA 6’s record-breaking anticipation – fueled by Vice City leaks and Leonida’s sprawl – could bankroll “truly wild” IPs post-launch. GTA Online’s evergreen cash cow buys time, too.
Social media erupted post-interview. X lit up with “Project Medieval confirmed!” posts, fans memeing knights in Liberty City armor. NoobFeed’s November 13 recap racked views, while Reddit’s r/GamingLeaksAndRumours revived 2023 threads: “Beat Elder Scrolls head-on?” Polymarket odds on a medieval Rockstar reveal spiked to 15% by Thanksgiving, resolving only on official word. YouTubers like the November 11 “HUGE UPDATE” video dissected concepts, blending leaks with fan art of Freeman-esque protagonists storming dragon lairs.
What could’ve been? Imagine RDR2’s honor system dictating knightly quests, gravity-defying catapult sieges, or mythical beasts tamed like RDR2’s wolves. Houser hinted at “gleaming armor” and “knight errantry,” evoking Arthurian epics with Rockstar grit – betrayals in mead halls, plague-ridden villages, feudal wars. Source 2 engine upgrades could deliver ray-traced chainmail and procedural castles.
Skeptics abound. Rockstar’s pipeline screams GTA: Online updates like December’s mansions DLC, RDR remasters hitting Switch 2. Take-Two CEO Strauss Zelnick prioritizes “evergreen” live service over risky singles. Post-crunch scandals and Houser’s 2020 exit (to pen novels like A Better Paradise) shifted dynamics. Still, Houser mused GTA 6’s sales will “break records,” freeing bandwidth for experiments.
As 2025 wanes, eyes turn to TGA. Insiders dismiss a reveal – Rockstar self-announces via trailers – but Polymarket bets linger. X users chant: “GTA6 first, Medieval next!” One viral post: “Dan counted to medieval.”
Rockstar stays mum, true to form. But in gaming’s grand saga, canceled dreams die hard. With GTA 6’s horizon bright, Project Medieval’s sword gleams anew – concept or catalyst for Rockstar’s next legend?