Clair Obscur: Expedition 33 wasn’t made by just 30 ex-Ubisoft developers but rather a bigger team that unfortunately goes uncredited.
Clair Obscur: Expedition 33 is easily one of the biggest releases of 2025 so far. The turn-based RPG with unreal visuals and high ambitions has got gamers buzzing with excitement, with most of them talking about how the title was made by a team of “30 ex-Ubisoft developers.“
Well, I am sorry to burst your bubble, but the claim remains untrue. While there could be multiple points of origin or even truth in it to some extent, Clair Obscur: Expedition 33 was not solely made by a team of 30 people alone. The jab at Ubisoft is a nice tagline, but it’s flat-out exaggerated.
Clair Obscur: Expedition 33, and a dive into its very evident credits
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Sandfall Interactive, the studio behind Expedition 33, is indeed based in Montpellier, France, the same place where one of Ubisoft’s studios is based. While it is easy to see how the studio’s head, Guillaume Broche, was an earlier employee at the other studio, the crossover of the talent pool remains limited to him and hardly a few more members.
Unfortunately, just a rumor was enough for narratives to be driven around, including the popular ‘made by 30 ex-Ubisoft devs’ tagline. Netizens have been going around on platforms claiming the above, including the following infamous subreddit:
The origin of the myth appears to trace back to early media coverage where “a team of ex-Ubisoft developers” could have been misinterpreted as a majority, and it all got out of hand before it could be controlled. The funny part is, the game isn’t even made by just 30 people, but by way more.
Reality behind Clair Obscur: Expedition 33’s developing team
People need to go over and have a look at Clair Obscur: Expedition 33’s credits | Sandfall Interactive
Why do rumors like these matter? Well, they also do a disservice to the actual developers at Sandfall Interactive. Furthermore, as noted by Rock Paper Shotgun, a lot more than 30 people are involved when talking about the brains behind the recent hit.
As could be seen in the game’s official credits, the list of people who have worked on the game is large and features way more names than what we get to see in headlines. Maybe the inner core team behind the game is 30 people large, but it doesn’t remain fair to not credit other people who have contributed to it.
At its core, Clair Obscur: Expedition 33 looks promising, and no matter the number of people who have worked on it, it was bound to be a hit, thanks to its visuals, the turn-based combat style, and the awesome storyline that comes with it.