The last few years in the gaming scene have been rife with debates surrounding the DEI arguments. Many games that included forced diversity and woke elements, like Dragon Age: The Veilguard, failed to meet any expectations—with some outright flopping after launch.
This recurring theme has proven that deliberate inclusive features never sit right with the wider gaming audience. However, Remedy seems to ignore these arguments entirely, as its upcoming and unannounced game is expected to go all-in with DEI elements.
Why it matters: Controversies surrounding DEI elements in Alan Wake 2 have already worried fans for Remedy’s unannounced title, which is actively involving a Sweet Baby Inc. writer and narrative designer.

Sweet Baby Inc.’s writer and narrative designer, Maxine Sofia Wolff, is actively writing for an unannounced Remedy title, as clarified on a personal website.
It’s worth noting that Maxine has also worked on Alan Wake 2 to provide narrative consultation—and did additional writing for the Suicide Squad game, which miserably failed after launch.
These tidbits further fuel the debate that Remedy’s next title will allegedly be plagued by unnecessary DEI elements.
On the flip side of the argument, Alan Wake 2 was arguably quite timid with the DEI bits compared to the other industry flops like Concord and Dustborn.

An ex-Sweet Baby Inc. employee also openly claimed that the firm wouldn’t stop with its agenda despite the backlash. But it is best to take these implications with a pinch of salt since we know nothing about the game yet.
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