
Larian Studios already had a winner on its hands with the release version of Baldur’s Gate 3, since the title caused quite a scene when it launched, but the Belgium-based studio has been insistent on making its biggest game even better. This is a good thing too, considering that BG3 was a little rough around the edges after its launch, largely due to Larian pushing up the release date to avoid competing with Starfield. Still, there was something so special about the launch version and the impact it had on the industry as a whole.
Baldur’s Gate 3 Is A Different Game Now
Larian Has Listened To Its Fans










Players in a good playthrough could recruit Minthara after Patch 5, although there were tweaks in Patch 6 to make this easier.
More importantly, Baldur’s Gate 3 is a more complete game now than it was at launch. It is better optimized and has a superior feeling of finality after adding the epilogue at Wither’s party. Although the endings at launch were serviceable, spending more time seeing where characters ended up after the game’s ending just felt right, especially since a campaign can be well-over a hundred hours long. There seems to be a dozen reasons to start a new playthrough, yet nothing was as special as my first campaign when the game launched.
Despite Its Problems, BG3 At Launch Was Special
BG3 Felt Like A Gaming Landmark When It Was Released

I played a lot of Divinity: Original Sin 2 before BG3 and was reasonably familiar with the studio’s work before it became a household name in 2023, but nothing could quite prepare me for how big of a step-up the game was. I had followed Larian’s work in early access and was somewhat concerned with how glitchy the cinematics elements could be; however, I was impressed with the ambition Larian displayed. I was concerned that the studio was biting off more than it could chew, but all doubts were gone the second I got off the Nautiloid.
Baldur’s Gate 3 and Divinity: OS2 both have narrators, but the narrator of BG3 originally voiced Malady in Divinity.
Baldur’s Gate 3’s Updates Have Been A Great Journey
And The Community Will Continue That Journey For Years To Come

While the major patches will likely stop soon to allow Larian to work on its new projects, it has ensured that BG3 can become the best version of itself, even though the launch version was already amazing, if a little messy. Although all eyes are on Patch 8 and crossplay, Patch 7 and the mod manager will likely be the reason why Baldur’s Gate 3‘s journey can continue after Larian has stopped its major updates. Nothing keeps an RPG alive like a strong and passionate modding community. Just look at Skyrim as an example.
I, for one, am more than excited about what Larian does next and hope that the journey will be as remarkable as Baldur’s Gate 3‘s.
Most studios would have been more than happy with the ground-breaking success of BG3 at launch and would have called it a day, but Larian has displayed that it strives to make the best games it can, and that attitude has endeared it to the gaming community. I, for one, am more than excited about what Larian does next and hope that the journey will be as remarkable as Baldur’s Gate 3‘s. With how good Divinity: OS2 was as well, Larian has proved that its success is repeatable, and I am excited to see another evolution for the studio.
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