Hold onto your capes, gaming legends—Rocksteady’s cooking up something massive! Word on the street is their next Batman game is being forged in the fiery depths of Unreal Engine 5, and it’s got the potential to redefine what we expect from the Dark Knight’s digital domain. After the rocky road of Suicide Squad: Kill the Justice League, the studio’s doubling down on what they do best—delivering a Batman experience that’s got fans buzzing like a swarm of bats. Job listings spilled the beans, hinting at a AAA title targeting PS5, Xbox Series X|S, and even “future consoles,” with rumors swirling that we might be diving into a futuristic Gotham with Batman Beyond vibes. Imagine swinging through a cyberpunk cityscape, powered by UE5’s jaw-dropping visuals—nanite geometry, ray tracing, the works. This isn’t just a game; it’s a next-gen power trip that could make every Arkham fan’s dream a reality. Stay tuned, because Rocksteady’s about to drop a batarang-sized bombshell!
DC’s famous caped crusader has yet to receive a new gaming adaptation since Rocksteady wrapped up the Arkham franchise. However, reliable reports suggest the team is finally ready to return to Batman. Following the studio’s failure with Suicide Squad, a new unannounced game is confirmed to be in development.
While little is known about this project, we have spotted a job listing for a Senior Core Engine Programmer that confirms the team is looking to utilize Unreal Engine 5 for an all-new Batman experience.
Why it matters: The studio has historically produced exceptional results while using older iterations of Unreal Engine, so the switch to a more recent iteration is quite exciting.

According to the job ad, the engine programmer will work directly with Unreal Engine 5’s low-level engine code and systems. The listing also explicitly states that the new employee will work on Rocksteady’s unannounced AAA project.
The role involves writing, extending, and optimizing the code and systems of UE5.
Perhaps the choice of Unreal Engine 5 should come as no surprise, considering Rocksteady’s history with the engine.
The team previously used an older version of the same engine for all Batman Arkham games, and even Suicide Squad utilized Unreal Engine 4. However, the proposition of a Batman game built on the strong foundations of Unreal Engine 5 still sounds exciting.
The job listing also suggests Rocksteady will launch the game on next-generation consoles. This aligns with expectations of the five to six-year-long development timeline, allowing the team to leverage new consoles while simultaneously supporting the PS5 and Xbox Series S|X.
Your work will enable the team to deliver the highest quality experience on our target hardware, including PC, PS5, Xbox Series S|X, and next generation consoles.

Elsewhere, rumors regarding the project suggest it will be part of a full trilogy and may adapt the Batman Beyond storyline.
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