Braniac (Jason Isaacs) meets his end at Deathstoke’s (TBA) blade in Suicide Squad: Kill the Justice League (2024), Rocksteady Studios
In adding another notch to its metaphorical casualty count, the recent ‘throwing-in-of-the-towel’ by the ill-fated Suicide Squad: Kill the Justice League has resulted in yet another round of job cuts for the live-service disaster’s developer, Rocksteady Studios.
The Flash (Scott Porter) reveals the terrible secret to stopping the Justice League in Suicide Squad: Kill the Justice League (2024), Rocksteady Studios
This news, curiously enough, was not publicly announced by either the studio themselves or their parent company Warner Bros. Games, but rather by Eurogamer Editor-in-Chief Tom Phillips, who learned of the staffing shake-up directly from “half a dozeen staff impacted by the redundancies”.
Though it is currently unknown just how many staff members have been let go, the insiders who spoke to Phillips informed noted that the “roles impacted include members of Rocksteady’s programming and artist teams, as well as more QA staff.”
The team is not in the mood for King Shark’s (Samoa Joe) high-fives in Suicide Squad: Kill the Justice League (2024), Rocksteady Studios
As noted above, this is far from the first instance of layoffs to be undertaken in the wake of Task Force X’s mission failure.
In September 2024, with the studio ostensibly realizing that the game truly had no hope of finding a ‘second wind’ with players, Phillips learned that Rocksteady cut their QA department “in half”, reducing its roster “from 33 team members to 14, with poor sales of Suicide Squad directly cited as a reason for its ‘restructuring’.”
From there, December 2024 saw developer Rocksteady Studios inform players that following the upcoming conclusion of the game’s Season 4 and addition of Deathstroke to the titular team’s playable roster, they would no longer be producing any new Suicide Squad content.
“With Deathstroke joining the roster, the Suicide Squad’s crusade against Brainiac is drawing to an end,” wrote the developers in an official blog post. “Season 4 will finish up with Episode 8, which is scheduled to release in January 2025, and that will serve as the last seasonal Episode for Suicide Squad: Kill the Justice League.”
Deathstoke (TBA) prepares to hack-and-slash Braniac (Jason Isaacs) in Suicide Squad: Kill the Justice League (2024), Rocksteady Studios
And as a result of this end-of-support announcement, Warner Bros. Games would subsequently cut 99 employees from their Montréal studio, which had been using their previous experience working on their own DC live-service title Gotham Knights to provide support to Rocksteady and Suicide Squad.
Representing roughly a third of the satellite office’s total staff and primarily affecting its QA team, one now-former employee who spoke to Stéphanie Dupuis of the French-language Canadian news outlet Radio-Canada specifically cited the fact that the game “was in development for so long, and launched with a lot of problems” as a reason for the layoffs.
“Players were disappointed,” he told. “WB Games should have pulled the plug on the game.”
Amanda Waller (Debra Wilson) is fed-up with Captain Boomerang’s (Daniel Lapaine) back talk in Suicide Squad: Kill the Justice League (2024), Rocksteady Studios
Ultimately, given just how absolutely devastating Suicide Squad was for Warner Bros.’ finances (the developer reported taking at least a $200 million hit thanks to its failure), it’s unlikely these will be the last round of layoffs to come as a result of Braniac’s attempt to invade Earth.
But of course, only time will tell if this will turn out to be the case.
Zoe Lawless (TBA) attempts to break-up an argument between her Dad (Bumper Robinson) and Amanda Waller (Debra Wilson) in Suicide Squad: Kill the Justice League, Rocksteady Studios (2024)
In the interim, current PlayStation Plus subscribers can snag Suicide Squad: Kill the Justice League completely free as part of this month’s offering of free games – though why they would particularly want to remains unclear.
And though membership on the titular team is currently not free on any other console, recent months have regularly seen the game go on sale across all platforms for under $10.
News
The Art of Discovery – Why Ulzok’s Cave Rewards the “Unrushed” Player
Think you’ve cleared the map? You’re missing the secret gear hidden in Ulzok’s Cave. 🕵️♂️🔥 Exploration in Crimson Desert is all about those “Aha!” moments, but some secrets are buried so deep the community is still hunting for them. We’re…
The Gold Rush – Maximizing Wealth in the Current Crimson Desert Meta
21 Gold Bars in ONE run? Stop wasting your time with outdated gold farms. 💰🔥 If you’re still grinding low-yield trade routes, you are falling behind. We’ve discovered a “golden” method that turns your inventory into a gold mine in…
The New Meta – Analyzing the Post-1.08 “Boss-Melter” Build
The game-breaking build that just dropped after Update 1.08. 🔫🗡️ Pearl Abyss just enabled guns for Cliff, and the meta has officially been broken. We’re talking about a Two-Handed Sword + Bleed Shotgun hybrid that deletes bosses in seconds. This…
Beyond the Surface – Why Crimson Desert’s Combat Demands Mastery
Stop mashing buttons! You’re playing Damiane like a beginner. 🎮🔥 Think the combat in Crimson Desert is just “hold R2 to win”? You couldn’t be more wrong. While everyone else is stuck on basic attacks, the top-tier players have already…
The Efficiency Trap – Optimizing Abyss Artifact Farming in Crimson Desert
Stop grinding combat. This “broken” Disruptor farm nets you 30+ Abyss Artifacts in minutes. ⚡🔥 Everyone is out here fighting bosses for XP, but the real secret to farming Abyss Artifacts is actually… not fighting at all. By utilizing the…
The Horizon Problem – Why a Spyglass is the Missing Link in Crimson Desert’s Exploration
Crimson Desert’s map is massive, but we’re playing half-blind. Pearl Abyss, we need to talk. 🔭🔥 Exploration in Crimson Desert is top-tier, but there’s one glaring omission that’s killing the experience: a functional, portable Spyglass. Sure, we have Photo Mode,…
End of content
No more pages to load